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v2.3
v2.3
  • OptiTrack Support Documentation
  • WHAT'S NEW
    • Unreal Engine: OptiTrack InCamera VFX
  • QUICK START GUIDES
    • Quick Start Guide: Getting Started
    • Quick Start Guide: Precision Capture
    • Quick Start Guide: Tutorial Videos
    • Quick Start Guide: Prime Color Setup
    • Quick Start Guide: Active Marker Tracking
    • Quick Start Guide: Outdoor Tracking Setup
  • HARDWARE
    • Cameras
      • Ethernet Cameras
        • PrimeX 41
        • PrimeX 22
        • PrimeX 13
        • PrimeX 13W
        • SlimX 13
        • Prime Color
      • USB Cameras
        • Slim 3U
        • Flex 13
        • Flex 3
        • Duo 3
        • Trio 3
        • Duo 3 and Trio 3 Setup
        • Adjusting Global Origin for Tracking Bars
    • Prepare Setup Area
    • Camera Mount Structures
    • Camera Placement
    • Camera Network Setup
    • Aiming and Focusing
    • Camera Status Indicators
  • MOTIVE
    • Installation and Activation
    • Motive Basics
    • Calibration
      • Continuous Calibration
      • Calibration Squares
    • Markers
    • Assets
      • Gizmo Tool: Translate, Rotate, and Scale
    • Rigid Body Tracking
      • Aligning Rigid Body Pivot Point with a Replicated 3D Model
    • Skeleton Tracking
    • Data Recording
      • Data Types
    • Labeling
    • Data Editing
    • Data Export
      • Data Export: BVH
      • Data Export: C3D
      • Data Export: CSV
      • Data Export: FBX
      • Data Export: TRC
    • Data Streaming
    • Camera Video Types
    • Audio Recording
    • Motive HotKeys
    • Measurement Probe Kit Guide
    • Motive Batch Processor
    • Reconstruction and 2D Mode
    • Tracking Bar Coordinate System
      • Transforming Coordinate System: Global to Local
  • MOTIVE UI PANES
    • Application Settings
      • Settings: Live Reconstruction
      • Settings: General
      • Settings: Views
      • Settings: Assets
        • Skeletons
        • Rigid Body
      • Settings: Camera
    • Mouse and Keyboard
    • Assets Pane
    • Builder Pane
    • Calibration Pane
    • Control Deck
    • Data Pane
    • Data Streaming Pane
    • Devices Pane
    • Edit Tools Pane
    • Graph View Pane
    • Info Pane
    • Labels Pane
    • Log Pane
    • Marker Sets Pane
      • Marker Name XML Files
    • Measurement Pane
    • Probe Pane
    • Properties Pane
      • Properties Pane: Camera
      • Properties Pane: Force Plates
      • Properties Pane: NI-DAQ
      • Properties Pane: OptiHub2
      • Properties Pane: Rigid Body
      • Properties Pane: Skeleton
      • Properties Pane: Take
      • Properties Pane: eSync2
    • Reference View pane
    • Status Panel
    • Toolbar/Command Bar
    • Viewport
  • PLUGINS
    • OptiTrack Unreal Engine Plugin
      • Unreal Engine: OptiTrack Live Link Plugin
      • Unreal Engine: OptiTrack Streaming Client Plugin
      • Unreal Engine: HMD Setup
      • Unreal Engine: MotionBuilder Workflow
      • Unreal Engine VCS Inputs
    • OptiTrack Unity Plugin
      • Unity: HMD Setup
    • OptiTrack OpenVR Driver
    • Autodesk Maya
      • Autodesk Maya: OptiTrack Insight VCS Plugin
    • Autodesk MotionBuilder
      • Autodesk MotionBuilder Plugin
      • Autodesk MotionBuilder: OptiTrack Skeleton Plugin
      • Autodesk MotionBuilder: OptiTrack Optical Plugin
      • Autodesk MotionBuilder: OptiTrack Insight VCS Plugin
      • Autodesk MotionBuilder: Timecode Data
    • OptiTrack Peripheral API
    • External Plugins
      • Houdini 19 Integration
  • ACTIVE COMPONENTS
    • Active Components Hardware
      • Active Puck
      • CinePuck
      • BaseStation
      • Information for Assembling the Active Tags
      • Manus Glove Setup
    • Configuration
      • Active Batch Programmer
      • Active Hardware Configuration: PuTTY
      • Active Component Firmware Compatibility
    • Active Marker Tracking
      • Active Finger Marker Set
      • Active Marker Tracking: IMU Setup
  • SYNCHRONIZATION
    • Synchronization Hardware
      • External Device Sync Guide: eSync 2
      • External Device Sync Guide: OptiHub2
    • Synchronization Setup
    • OptiTrack Timecode
  • VIRTUAL PRODUCTION
    • Unreal Engine: OptiTrack InCamera VFX
    • Entertainment Marker Sets
    • PrimeX 41
  • MOVEMENT SCIENCES
    • Movement Sciences Hardware
      • General Motive Force Plate Setup
      • AMTI Force Plate Setup
      • Bertec Force Plate Setup
      • Kistler Force Plate Setup
      • Delsys EMG Setup
      • NI-DAQ Setup
      • Multiple Device Setup
      • Prime Color Setup
    • Movement Sciences Marker Sets
      • Biomechanics Marker Sets
      • Biomech (57)
      • Rizzoli Marker Sets
    • For Visual3D Users
  • VIRTUAL REALITY
    • VR Plugins
      • VR Unreal Engine
        • OptiTrack Unreal Engine Plugin
        • Unreal Engine: OptiTrack Live Link Plugin
        • Unreal Engine: OptiTrack Streaming Client Plugin
        • Unreal Engine VCS Inputs
      • VR Unity
        • OptiTrack Unity Plugin
      • VR OpenVR
        • OptiTrack OpenVR Driver
    • VR HMD Setup
      • Unreal Engine: HMD Setup
      • Unity: HMD Setup
      • Manually Calibrating the HMD Pivot Point
      • Sync Configuration with an HTC Vive System
    • Navigation Controller Guide
    • SlimX 13
    • Active Marker Tracking
      • Active Finger Marker Set
      • Active Marker Tracking: IMU Setup
    • Synchronization Hardware
      • External Device Sync Guide: eSync 2
      • External Device Sync Guide: OptiHub2
  • ANIMATION
    • Autodesk Maya
      • Autodesk Maya: OptiTrack Insight VCS Plugin
    • Autodesk MotionBuilder
      • Autodesk MotionBuilder Plugin
      • Autodesk MotionBuilder: OptiTrack Skeleton Plugin
      • Autodesk MotionBuilder: OptiTrack Optical Plugin
      • Autodesk MotionBuilder: OptiTrack Insight VCS Plugin
      • Autodesk MotionBuilder: Timecode Data
  • ROBOTICS
    • PrimeX 22
    • Outdoor Tracking Setup
  • DEVELOPER TOOLS
    • Developer Tools Overview
    • NatNet SDK
      • NatNet 4.0
      • NatNet: Class/Function Reference
      • NatNet: Creating a Managed (C sharp) Client Application
      • NatNet: Creating a Native (C++) Client Application
      • NatNet: Data Types
      • NatNet: Matlab Wrapper
      • NatNet: Migration to NatNet 3.0 libraries
      • NatNet: RebroadcastMotiveData Sample
      • NatNet: Remote Requests/Commands
      • NatNet: Sample Projects
      • NatNet: Unicast Data Subscription Commands
      • Latency Measurements
    • Motive API
      • Motive API: Quick Start Guide
      • Motive API Overview
      • Motive API: Function Reference
      • Motive API Camera Calibration
    • Camera SDK
      • Camera SDK Classes
        • Class: cCameraGroupFilterSettings
        • Class: cCameraGroupMarkerSizeSettings
        • Class: cCameraGroupPointCloudSettings
        • Class: cCameraModule
        • Class: cRigidBodySettings
        • Class: cRigidBodySolutionTest
        • Class: cTTAPIListener
        • Class: cUID
  • MARKER SETS
    • Full Body
      • Baseline (37)
      • Baseline + Hinged Toe (41)
      • Baseline + Hinged Toe, with Headband (41)
      • Baseline + 13 Additional Markers (50)
      • Biomech (57)
      • Conventional (39)
    • Full Body + Fingers
      • Baseline + Hinged Toe + Fingers (49)
      • Baseline + 11 Additional Markers + Fingers (54)
      • Manus Glove Setup
    • Upper
      • Baseline Upper (25)
      • Baseline Upper Body + Fingers (33)
      • Conventional Upper (27)
    • Lower
      • Baseline Lower (20)
      • Helen Hayes Lower (19)
      • Conventional Lower (16)
    • Hand and Fingers
      • Left and Right Hand (11)
      • Active Finger Marker Set
    • Rizzoli Marker Sets
    • Entertainment Marker Sets
    • Rigid Body Skeleton Marker Set
  • GENERAL TROUBLESHOOTING
    • Troubleshooting
    • Running Motive on High DPI Displays
    • Firewall Settings
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On this page
  • CSV Export
  • Errors in the data, Quality Stats
  • CSV Header
  • Force Plate Data / Analog Data

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  1. MOTIVE
  2. Data Export

Data Export: CSV

CSV Export

Captured tracking data can be exported in Comma Separated Values (CSV) format. This file format uses comma delimiters to separate multiple values in each row, and it can be imported by spreadsheet software or a programming script. Depending on which data export options are enabled, exported CSV files can contain marker data, Rigid Body data, and/or Skeleton data. CSV export options are listed in the following charts:

CSV Options
Description

Frame Rate

Number of samples included per every second of exported data.

Start Frame

End Frame

End frame of the exported data. You can either set it to the recorded end frame of the exported Take or to the end of the working range, or scope range, as configured under the Control Deck of in the Graph View pane.

Scale

Apply scaling to the exported tracking data.

Markers

Enabling this option includes X/Y/Z reconstructed 3D positions for each marker in exported CSV files.

Unlabeled Markers

Enabling this option includes tracking data of all of the unlabeled makers to the exported CSV file along with other labeled markers. If you just want to view the labeled marker data, you can turn off this export setting.

Quality Statistics

Adds a column of Mean Marker Error values for each rigid body position data.

Adds a column of Marker quality values after each rigid body marker data.

More details are provided in the below section.

Rigid Bodies

When this option is set to true, exported CSV file will contain 6 Degree of Freedom (6 DoF) data for each rigid body from the Take. 6 DoF data contain orientations (pitch, roll, and yaw in the chosen rotation type as well as 3D positions (x, y, z) of the rigid body center.

RigidBodyMarkers

Enabling this option includes 3D position data for each expected marker locations (not actual marker location) of rigid body assets. Compared to the positions of the reconstructed marker positions included within the Markers columns, the Rigid Body Markers show the solved positions of the markers as affected by the rigid body tracking but not affected by occlusions.

Bones

When this option is set to true, exported CSV files will include 6 DoF data for each bone segment of skeletons in exported Takes. 6 DoF data contain orientations (pitch, roll, and yaw) in the chosen rotation type, and also 3D positions (x,y,z) for the proximal joint center of the bone which is the pivot point of the bone.

BoneMarkers

Header information

Includes detailed information about capture data as a header in exported CSV files. Types of information included in the header section is listed in the following section.

Rotation Type

Rotation type determines whether Quaternion or Euler Angles is used for orientation convention in exported CSV files. For Euler rotation, right-handed coordinate system is used and all different orders (XYZ, XZY, YXZ, YZX, ZXY, ZYX) of elemental rotation is available. More specifically, the XYZ order indicates pitch is degree about the X axis, yaw is degree about the Y axis, and roll is degree about the Z axis.

Unit

Sets units for positional data in exported CSV files

Export Device Data

When set to True, separate CSV files for recorded device data will be exported. This includes force plate data and analog data from NI-DAQ devices. A CSV file will be exported for each device included in the Take.

Use World Coordinates

This option decides whether exported data will be based on world(global) or local coordinate systems.

Errors in the data, Quality Stats

The quality stats display the reliability of associated marker data. Errors per marker lists average displacement between detected markers and expected marker locations within corresponding assets. Marker Quality values rate how well camera rays converged when the respective marker was reconstructed. The value varies from 0 (unstable marker) to 1 (accurate marker).

CSV Header

When the header is disabled, this information will be excluded from the CSV files. Instead, the file will have frame IDs in the first column, time data on the second column, and the corresponding mocap data in the remaining columns.

CSV Headers

Row
Description

1st row

General information about the Take and export settings. Included information are: format version of the CSV export, name of the TAK file, the captured frame rate, the export frame rate, capture start time, number of total frames, rotation type, length units, and coordinate space type.

2nd row

Empty

3rd row

4th row

Includes marker or asset labels for each corresponding data set.

5th row

Displays marker ID.

6th and 7th row

Includes header label on which data is included in the column: position and orientation on X/Y/Z.

TIP: Occlusion in the marker data

Force Plate Data / Analog Data

Please note that device data is usually sampled at a higher rate then the camera system. In this case, camera samples are collected at the center of the device data samples that were collected in this period. For example, if device data has 9 sub-frame for each camera frame sample, the tracking data will be at every 5th of device data.

  • Force Plate Data: Each of the force plate CSV files will contain basic properties such as platform dimensions and mechanical-to-electrical center offset values. The mocap frame number, force plate sample number, forces (Fx/Fy/Fz), moments (Mx, My, Mz), and location of the center of pressure (Cx, Cy, Cz) will be listed below the header.

  • Analog Data: Each of the analog data CSV files contains analog voltages from each configured channel.

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Start frame of the exported data. You can either set it to the recorded first frame of the exported Take or to the start of the working range, or scope range, as configured under the or in the .

Enabling this option will include 3D position data for each (not actual marker location) of bone segments in skeleton assets. Compared to the real marker positions included within the Markers column, the Bone Markers show the solved positions of the markers as affected by the skeleton tracking but not affected by occlusions.

Global: Defines the position and orientation in respect to the global coordinate system of the calibrated capture volume. The global coordinate system is the origin of the ground plane which was set with a calibration square during process.

Local: Defines the bone segment position and orientation in respect to the coordinate system of the parent segment. Note that the hip of the skeleton is always the top-most parent of the segment hierarchy. Local coordinate axes can be set to visible from or display properties of assets in . The Bone segment rotation values in the Local coordinate space can be used to roughly represent the joint angles; however, for precise analysis, joint angles should be computed through a biomechanical analysis software using the exported capture data (C3D).

Displays which data type is listed in each corresponding column. Data types include raw marker, Rigid Body, Rigid Body marker, bone, bone marker, or unlabeled marker. Read more about .

When there is an occlusion in a marker, the CSV file will contain blank cells. This can interfere when running a script to process the CSV data. It is recommended to optimize the system setup to reduce occlusions. To omit unnecessary frame ranges with frequent marker occlusions, select the frame range with the most complete tracking results. Another solution to this is to use to interpolate missing trajectories in post-processing.

For Takes containing force plates ( or ) or data acquisition () devices, additional CSV files will be exported for each connected device. For example, if you have two force plates and a NI-DAQ device in the setup, total 4 CSV files will be saved when you export the tracking data from Motive. Each of the exported CSV files will contain basic properties and settings at its header, including device information and sample counts. Also, mocap frame rate to device sampling rate ratio is included since force plate and analog data are sampled at higher sampling rates.

Fill Gaps
AMTI
Bertec
NI-DAQ
Control Deck
Graph View pane
Calibration
Application Settings
Data Pane
expected marker locations
Marker Types