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v2.3
v2.3
  • OptiTrack Support Documentation
  • WHAT'S NEW
    • Unreal Engine: OptiTrack InCamera VFX
  • QUICK START GUIDES
    • Quick Start Guide: Getting Started
    • Quick Start Guide: Precision Capture
    • Quick Start Guide: Tutorial Videos
    • Quick Start Guide: Prime Color Setup
    • Quick Start Guide: Active Marker Tracking
    • Quick Start Guide: Outdoor Tracking Setup
  • HARDWARE
    • Cameras
      • Ethernet Cameras
        • PrimeX 41
        • PrimeX 22
        • PrimeX 13
        • PrimeX 13W
        • SlimX 13
        • Prime Color
      • USB Cameras
        • Slim 3U
        • Flex 13
        • Flex 3
        • Duo 3
        • Trio 3
        • Duo 3 and Trio 3 Setup
        • Adjusting Global Origin for Tracking Bars
    • Prepare Setup Area
    • Camera Mount Structures
    • Camera Placement
    • Camera Network Setup
    • Aiming and Focusing
    • Camera Status Indicators
  • MOTIVE
    • Installation and Activation
    • Motive Basics
    • Calibration
      • Continuous Calibration
      • Calibration Squares
    • Markers
    • Assets
      • Gizmo Tool: Translate, Rotate, and Scale
    • Rigid Body Tracking
      • Aligning Rigid Body Pivot Point with a Replicated 3D Model
    • Skeleton Tracking
    • Data Recording
      • Data Types
    • Labeling
    • Data Editing
    • Data Export
      • Data Export: BVH
      • Data Export: C3D
      • Data Export: CSV
      • Data Export: FBX
      • Data Export: TRC
    • Data Streaming
    • Camera Video Types
    • Audio Recording
    • Motive HotKeys
    • Measurement Probe Kit Guide
    • Motive Batch Processor
    • Reconstruction and 2D Mode
    • Tracking Bar Coordinate System
      • Transforming Coordinate System: Global to Local
  • MOTIVE UI PANES
    • Application Settings
      • Settings: Live Reconstruction
      • Settings: General
      • Settings: Views
      • Settings: Assets
        • Skeletons
        • Rigid Body
      • Settings: Camera
    • Mouse and Keyboard
    • Assets Pane
    • Builder Pane
    • Calibration Pane
    • Control Deck
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    • Devices Pane
    • Edit Tools Pane
    • Graph View Pane
    • Info Pane
    • Labels Pane
    • Log Pane
    • Marker Sets Pane
      • Marker Name XML Files
    • Measurement Pane
    • Probe Pane
    • Properties Pane
      • Properties Pane: Camera
      • Properties Pane: Force Plates
      • Properties Pane: NI-DAQ
      • Properties Pane: OptiHub2
      • Properties Pane: Rigid Body
      • Properties Pane: Skeleton
      • Properties Pane: Take
      • Properties Pane: eSync2
    • Reference View pane
    • Status Panel
    • Toolbar/Command Bar
    • Viewport
  • PLUGINS
    • OptiTrack Unreal Engine Plugin
      • Unreal Engine: OptiTrack Live Link Plugin
      • Unreal Engine: OptiTrack Streaming Client Plugin
      • Unreal Engine: HMD Setup
      • Unreal Engine: MotionBuilder Workflow
      • Unreal Engine VCS Inputs
    • OptiTrack Unity Plugin
      • Unity: HMD Setup
    • OptiTrack OpenVR Driver
    • Autodesk Maya
      • Autodesk Maya: OptiTrack Insight VCS Plugin
    • Autodesk MotionBuilder
      • Autodesk MotionBuilder Plugin
      • Autodesk MotionBuilder: OptiTrack Skeleton Plugin
      • Autodesk MotionBuilder: OptiTrack Optical Plugin
      • Autodesk MotionBuilder: OptiTrack Insight VCS Plugin
      • Autodesk MotionBuilder: Timecode Data
    • OptiTrack Peripheral API
    • External Plugins
      • Houdini 19 Integration
  • ACTIVE COMPONENTS
    • Active Components Hardware
      • Active Puck
      • CinePuck
      • BaseStation
      • Information for Assembling the Active Tags
      • Manus Glove Setup
    • Configuration
      • Active Batch Programmer
      • Active Hardware Configuration: PuTTY
      • Active Component Firmware Compatibility
    • Active Marker Tracking
      • Active Finger Marker Set
      • Active Marker Tracking: IMU Setup
  • SYNCHRONIZATION
    • Synchronization Hardware
      • External Device Sync Guide: eSync 2
      • External Device Sync Guide: OptiHub2
    • Synchronization Setup
    • OptiTrack Timecode
  • VIRTUAL PRODUCTION
    • Unreal Engine: OptiTrack InCamera VFX
    • Entertainment Marker Sets
    • PrimeX 41
  • MOVEMENT SCIENCES
    • Movement Sciences Hardware
      • General Motive Force Plate Setup
      • AMTI Force Plate Setup
      • Bertec Force Plate Setup
      • Kistler Force Plate Setup
      • Delsys EMG Setup
      • NI-DAQ Setup
      • Multiple Device Setup
      • Prime Color Setup
    • Movement Sciences Marker Sets
      • Biomechanics Marker Sets
      • Biomech (57)
      • Rizzoli Marker Sets
    • For Visual3D Users
  • VIRTUAL REALITY
    • VR Plugins
      • VR Unreal Engine
        • OptiTrack Unreal Engine Plugin
        • Unreal Engine: OptiTrack Live Link Plugin
        • Unreal Engine: OptiTrack Streaming Client Plugin
        • Unreal Engine VCS Inputs
      • VR Unity
        • OptiTrack Unity Plugin
      • VR OpenVR
        • OptiTrack OpenVR Driver
    • VR HMD Setup
      • Unreal Engine: HMD Setup
      • Unity: HMD Setup
      • Manually Calibrating the HMD Pivot Point
      • Sync Configuration with an HTC Vive System
    • Navigation Controller Guide
    • SlimX 13
    • Active Marker Tracking
      • Active Finger Marker Set
      • Active Marker Tracking: IMU Setup
    • Synchronization Hardware
      • External Device Sync Guide: eSync 2
      • External Device Sync Guide: OptiHub2
  • ANIMATION
    • Autodesk Maya
      • Autodesk Maya: OptiTrack Insight VCS Plugin
    • Autodesk MotionBuilder
      • Autodesk MotionBuilder Plugin
      • Autodesk MotionBuilder: OptiTrack Skeleton Plugin
      • Autodesk MotionBuilder: OptiTrack Optical Plugin
      • Autodesk MotionBuilder: OptiTrack Insight VCS Plugin
      • Autodesk MotionBuilder: Timecode Data
  • ROBOTICS
    • PrimeX 22
    • Outdoor Tracking Setup
  • DEVELOPER TOOLS
    • Developer Tools Overview
    • NatNet SDK
      • NatNet 4.0
      • NatNet: Class/Function Reference
      • NatNet: Creating a Managed (C sharp) Client Application
      • NatNet: Creating a Native (C++) Client Application
      • NatNet: Data Types
      • NatNet: Matlab Wrapper
      • NatNet: Migration to NatNet 3.0 libraries
      • NatNet: RebroadcastMotiveData Sample
      • NatNet: Remote Requests/Commands
      • NatNet: Sample Projects
      • NatNet: Unicast Data Subscription Commands
      • Latency Measurements
    • Motive API
      • Motive API: Quick Start Guide
      • Motive API Overview
      • Motive API: Function Reference
      • Motive API Camera Calibration
    • Camera SDK
      • Camera SDK Classes
        • Class: cCameraGroupFilterSettings
        • Class: cCameraGroupMarkerSizeSettings
        • Class: cCameraGroupPointCloudSettings
        • Class: cCameraModule
        • Class: cRigidBodySettings
        • Class: cRigidBodySolutionTest
        • Class: cTTAPIListener
        • Class: cUID
  • MARKER SETS
    • Full Body
      • Baseline (37)
      • Baseline + Hinged Toe (41)
      • Baseline + Hinged Toe, with Headband (41)
      • Baseline + 13 Additional Markers (50)
      • Biomech (57)
      • Conventional (39)
    • Full Body + Fingers
      • Baseline + Hinged Toe + Fingers (49)
      • Baseline + 11 Additional Markers + Fingers (54)
      • Manus Glove Setup
    • Upper
      • Baseline Upper (25)
      • Baseline Upper Body + Fingers (33)
      • Conventional Upper (27)
    • Lower
      • Baseline Lower (20)
      • Helen Hayes Lower (19)
      • Conventional Lower (16)
    • Hand and Fingers
      • Left and Right Hand (11)
      • Active Finger Marker Set
    • Rizzoli Marker Sets
    • Entertainment Marker Sets
    • Rigid Body Skeleton Marker Set
  • GENERAL TROUBLESHOOTING
    • Troubleshooting
    • Running Motive on High DPI Displays
    • Firewall Settings
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On this page
  • Live Reconstruction
  • General
  • Misc
  • Startup Options
  • Aim Assist Button
  • Camera Status Ring
  • Networking

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  1. MOTIVE UI PANES
  2. Application Settings

Settings: General

PreviousSettings: Live ReconstructionNextSettings: Views

Last updated 2 years ago

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In Motive, the Application Settings can be accessed under the or by clicking icon on the main toolbar.

Default Application Settings can be recovered by Reset Application Settings under the Edit Tools tab from the main .

Live Reconstruction

Reconstruction tab contains a list of parameters for the real-time Point Cloud reconstruction engine.

General

Misc

Take Suffix Format String

Sets the separator (_) and string format specifiers (%03d) for the suffix added after existing file names.

Numeric LEDs

Enable or disable the LED panel in front of cameras that displays assigned camera numbers.

Auto Archive Takes

Save Data Folder

Startup Options

Restore Calibration

Automatically loads the previous, or last saved, calibration setting when starting Motive.

Camera ID

Sets how Camera IDs are assigned for each camera in a setup. Available options are By Location and By Serial Number. When assigning by location, camera IDs will be given following the positional order in clockwise direction, starting from the -X and -Z quadrant in respect to the origin.

Device Profile

Sets the default device profile, XML format, to load onto Motive. The device profile determines and configures the settings for peripheral devices such as force plates, NI-DAQ, or navigation controllers.

Aim Assist Button

Switch to MJPEG

Configures the Aim Assist button. Sets whether the button will switch the camera to MJPEG mode and back to the default camera group record mode. Valid options are: True (default) and False.

Aiming Crosshairs

Sets whether the camera button will display the aiming crosshairs on the MJPEG view of the camera. Valid options are True (default), False.

Aiming Button LED

Enables or disables LED illumination on the Aim Assist button behind Prime Series cameras.

Camera Status Ring

Live Color

(Default: Blue) Sets the indicator ring color for cameras in Live mode. Default: Blue

Recording Color

(Default: Red) Sets the indicator ring color for cameras when recording a capture.

Playback Color

(Default: Black) Sets the indicator ring color for cameras when Motive is in playback mode.

Selection Color

(Default: Yellow) Sets the indicator ring color for cameras that are selected in Motive.

Scene Camera

(Default: Orange) Sets the indicator ring color for cameras that are set as the reference camera in Motive.

Networking

LLDP (PoE+) Detection

Enables detection of PoE+ switches by High Power cameras (Prime 17W and Prime 41). LLDP allows the cameras to communicate directly with the switch and determine power availability to increase output to the IR LED rings. When using Ethernet switches that are not PoE+ Enabled or switches that are not LLDP enabled, cameras will not go into the high power mode even with this setting enabled.

Strobe On During Playback

Keeps the camera IR strobe on at all times, even during the playback mode.

Reconstruction in motion capture is a process of deriving 3D points from 2D coordinate information obtained from captured images, and the Point Cloud is the core engine that runs the reconstruction process. The reconstruction settings in the Application Settings modifies the engine's parameters for real-time reconstructions. These settings can be modified to optimize the quality of reconstructions in Live mode depending on the conditions of the capture and what you're trying to achieve. Use the to live-monitor the reconstruction outcomes from the configured settings.

See page for more information on each setting.

For details on the reconstruction workflow, read through the page.

Reconstruction settings for post-processing reconstruction pipelines for recorded captures can be modified under the corresponding Take properties in the .

Enable/Disable auto-archiving of Takes when

Motive persists all of the session folders that are imported into the pane so that the users don't have to re-import them again after closing out of the application. If this is set to false, the session folders will no longer be persisted, and only the default session folder will always be loaded.

Controls the color of the (Prime Series cameras only). Options include distinct indications for Live, Recording, Playback, Selection and Scene camera statuses, and you can choose the color for the corresponding camera status.

2D Mode
Application Settings: Reconstruction Settings
Reconstruction and 2D Mode
Properties pane
Data
RGB Status Indicator Ring
View tab
Toolbar
trimming Takes
Toolbar AppSettings 20.png