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v2.3
v2.3
  • OptiTrack Support Documentation
  • WHAT'S NEW
    • Unreal Engine: OptiTrack InCamera VFX
  • QUICK START GUIDES
    • Quick Start Guide: Getting Started
    • Quick Start Guide: Precision Capture
    • Quick Start Guide: Tutorial Videos
    • Quick Start Guide: Prime Color Setup
    • Quick Start Guide: Active Marker Tracking
    • Quick Start Guide: Outdoor Tracking Setup
  • HARDWARE
    • Cameras
      • Ethernet Cameras
        • PrimeX 41
        • PrimeX 22
        • PrimeX 13
        • PrimeX 13W
        • SlimX 13
        • Prime Color
      • USB Cameras
        • Slim 3U
        • Flex 13
        • Flex 3
        • Duo 3
        • Trio 3
        • Duo 3 and Trio 3 Setup
        • Adjusting Global Origin for Tracking Bars
    • Prepare Setup Area
    • Camera Mount Structures
    • Camera Placement
    • Camera Network Setup
    • Aiming and Focusing
    • Camera Status Indicators
  • MOTIVE
    • Installation and Activation
    • Motive Basics
    • Calibration
      • Continuous Calibration
      • Calibration Squares
    • Markers
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      • Gizmo Tool: Translate, Rotate, and Scale
    • Rigid Body Tracking
      • Aligning Rigid Body Pivot Point with a Replicated 3D Model
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      • Data Types
    • Labeling
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      • Data Export: BVH
      • Data Export: C3D
      • Data Export: CSV
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    • Data Streaming
    • Camera Video Types
    • Audio Recording
    • Motive HotKeys
    • Measurement Probe Kit Guide
    • Motive Batch Processor
    • Reconstruction and 2D Mode
    • Tracking Bar Coordinate System
      • Transforming Coordinate System: Global to Local
  • MOTIVE UI PANES
    • Application Settings
      • Settings: Live Reconstruction
      • Settings: General
      • Settings: Views
      • Settings: Assets
        • Skeletons
        • Rigid Body
      • Settings: Camera
    • Mouse and Keyboard
    • Assets Pane
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      • Marker Name XML Files
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      • Properties Pane: Camera
      • Properties Pane: Force Plates
      • Properties Pane: NI-DAQ
      • Properties Pane: OptiHub2
      • Properties Pane: Rigid Body
      • Properties Pane: Skeleton
      • Properties Pane: Take
      • Properties Pane: eSync2
    • Reference View pane
    • Status Panel
    • Toolbar/Command Bar
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  • PLUGINS
    • OptiTrack Unreal Engine Plugin
      • Unreal Engine: OptiTrack Live Link Plugin
      • Unreal Engine: OptiTrack Streaming Client Plugin
      • Unreal Engine: HMD Setup
      • Unreal Engine: MotionBuilder Workflow
      • Unreal Engine VCS Inputs
    • OptiTrack Unity Plugin
      • Unity: HMD Setup
    • OptiTrack OpenVR Driver
    • Autodesk Maya
      • Autodesk Maya: OptiTrack Insight VCS Plugin
    • Autodesk MotionBuilder
      • Autodesk MotionBuilder Plugin
      • Autodesk MotionBuilder: OptiTrack Skeleton Plugin
      • Autodesk MotionBuilder: OptiTrack Optical Plugin
      • Autodesk MotionBuilder: OptiTrack Insight VCS Plugin
      • Autodesk MotionBuilder: Timecode Data
    • OptiTrack Peripheral API
    • External Plugins
      • Houdini 19 Integration
  • ACTIVE COMPONENTS
    • Active Components Hardware
      • Active Puck
      • CinePuck
      • BaseStation
      • Information for Assembling the Active Tags
      • Manus Glove Setup
    • Configuration
      • Active Batch Programmer
      • Active Hardware Configuration: PuTTY
      • Active Component Firmware Compatibility
    • Active Marker Tracking
      • Active Finger Marker Set
      • Active Marker Tracking: IMU Setup
  • SYNCHRONIZATION
    • Synchronization Hardware
      • External Device Sync Guide: eSync 2
      • External Device Sync Guide: OptiHub2
    • Synchronization Setup
    • OptiTrack Timecode
  • VIRTUAL PRODUCTION
    • Unreal Engine: OptiTrack InCamera VFX
    • Entertainment Marker Sets
    • PrimeX 41
  • MOVEMENT SCIENCES
    • Movement Sciences Hardware
      • General Motive Force Plate Setup
      • AMTI Force Plate Setup
      • Bertec Force Plate Setup
      • Kistler Force Plate Setup
      • Delsys EMG Setup
      • NI-DAQ Setup
      • Multiple Device Setup
      • Prime Color Setup
    • Movement Sciences Marker Sets
      • Biomechanics Marker Sets
      • Biomech (57)
      • Rizzoli Marker Sets
    • For Visual3D Users
  • VIRTUAL REALITY
    • VR Plugins
      • VR Unreal Engine
        • OptiTrack Unreal Engine Plugin
        • Unreal Engine: OptiTrack Live Link Plugin
        • Unreal Engine: OptiTrack Streaming Client Plugin
        • Unreal Engine VCS Inputs
      • VR Unity
        • OptiTrack Unity Plugin
      • VR OpenVR
        • OptiTrack OpenVR Driver
    • VR HMD Setup
      • Unreal Engine: HMD Setup
      • Unity: HMD Setup
      • Manually Calibrating the HMD Pivot Point
      • Sync Configuration with an HTC Vive System
    • Navigation Controller Guide
    • SlimX 13
    • Active Marker Tracking
      • Active Finger Marker Set
      • Active Marker Tracking: IMU Setup
    • Synchronization Hardware
      • External Device Sync Guide: eSync 2
      • External Device Sync Guide: OptiHub2
  • ANIMATION
    • Autodesk Maya
      • Autodesk Maya: OptiTrack Insight VCS Plugin
    • Autodesk MotionBuilder
      • Autodesk MotionBuilder Plugin
      • Autodesk MotionBuilder: OptiTrack Skeleton Plugin
      • Autodesk MotionBuilder: OptiTrack Optical Plugin
      • Autodesk MotionBuilder: OptiTrack Insight VCS Plugin
      • Autodesk MotionBuilder: Timecode Data
  • ROBOTICS
    • PrimeX 22
    • Outdoor Tracking Setup
  • DEVELOPER TOOLS
    • Developer Tools Overview
    • NatNet SDK
      • NatNet 4.0
      • NatNet: Class/Function Reference
      • NatNet: Creating a Managed (C sharp) Client Application
      • NatNet: Creating a Native (C++) Client Application
      • NatNet: Data Types
      • NatNet: Matlab Wrapper
      • NatNet: Migration to NatNet 3.0 libraries
      • NatNet: RebroadcastMotiveData Sample
      • NatNet: Remote Requests/Commands
      • NatNet: Sample Projects
      • NatNet: Unicast Data Subscription Commands
      • Latency Measurements
    • Motive API
      • Motive API: Quick Start Guide
      • Motive API Overview
      • Motive API: Function Reference
      • Motive API Camera Calibration
    • Camera SDK
      • Camera SDK Classes
        • Class: cCameraGroupFilterSettings
        • Class: cCameraGroupMarkerSizeSettings
        • Class: cCameraGroupPointCloudSettings
        • Class: cCameraModule
        • Class: cRigidBodySettings
        • Class: cRigidBodySolutionTest
        • Class: cTTAPIListener
        • Class: cUID
  • MARKER SETS
    • Full Body
      • Baseline (37)
      • Baseline + Hinged Toe (41)
      • Baseline + Hinged Toe, with Headband (41)
      • Baseline + 13 Additional Markers (50)
      • Biomech (57)
      • Conventional (39)
    • Full Body + Fingers
      • Baseline + Hinged Toe + Fingers (49)
      • Baseline + 11 Additional Markers + Fingers (54)
      • Manus Glove Setup
    • Upper
      • Baseline Upper (25)
      • Baseline Upper Body + Fingers (33)
      • Conventional Upper (27)
    • Lower
      • Baseline Lower (20)
      • Helen Hayes Lower (19)
      • Conventional Lower (16)
    • Hand and Fingers
      • Left and Right Hand (11)
      • Active Finger Marker Set
    • Rizzoli Marker Sets
    • Entertainment Marker Sets
    • Rigid Body Skeleton Marker Set
  • GENERAL TROUBLESHOOTING
    • Troubleshooting
    • Running Motive on High DPI Displays
    • Firewall Settings
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  1. DEVELOPER TOOLS

Camera SDK

PreviousMotive API Camera CalibrationNextCamera SDK Classes

Last updated 11 months ago

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Overview

The Camera SDK provides hardware (cameras and hubs) controls and access to the most fundamental frame data, such as grayscale images and 2D object information, from each camera. Using the Camera SDK, you can develop your own image processing applications that utilize the capabilities of the OptiTrack cameras. The Camera SDK is a free tool that can be downloaded from our website.

Note: that 3D tracking features are not directly supported with Camera SDK but they are featured via the Motive API. For more information on the Camera SDK, visit our .

Please keep in mind, the Camera SDK is compatible only with the same released version of Motive. For instance, if you are using Motive 2.3.1, you'll want to download and use the Camera SDK version 2.3.1.

Features

  • Camera hardware controls

  • Receiving frame data and 2D object data from each camera

  • Device synchronization controls

  • Sample applications with source code

Contents

After you install the Camera SDK, there will be a folder in your OptiTrack installation directory. This folder can also be accessed from Windows start menu → OptiTrack → Camera SDK:

  • (\OptiTrack\Camera SDK\bin) Includes an executable sample application, visualtest.exe, which was developed using the Camera SDK. This sample application allows you to configure camera settings and monitor captured 2D frames from each camera.

  • (\OptiTrack\Camera SDK\lib) Includes native C++ application construction library.

  • (\OptiTrack\Camera SDK\include) Includes header files for the SDK. Usage of each class is commented within the header files.

  • (\OptiTrack\Camera SDK\doc) Includes topic specific instructions on how to utilize the Camera SDK.

  • (\OptiTrack\Camera SDK\samples) Includes sample projects that employ the Camera SDK. Source code for these applications are included for additional references.

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