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v3.0
v3.0
  • OptiTrack Documentation
  • WHAT'S NEW
    • What's New in Motive 3.0
    • Unreal Engine: OptiTrack InCamera VFX
  • QUICK START GUIDES
    • Quick Start Guide: Getting Started
    • Quick Start Guide: Prime Color Camera Setup
    • Quick Start Guide: Precision Capture
    • Quick Start Guide: Tutorial Videos
    • Quick Start Guide: Active Marker Tracking
    • Quick Start Guide: Outdoor Tracking Setup
  • HARDWARE
    • Cameras
      • Ethernet Cameras
        • PrimeX 41
        • PrimeX 22
        • PrimeX 13
        • PrimeX 13W
        • SlimX 13
        • Prime Color
      • USB Cameras
        • Slim 3U
        • Flex 13
        • Flex 3
        • Duo 3
        • Trio 3
        • Adjusting Global Origin for Tracking Bars
    • Prepare Setup Area
    • Camera Mount Structures
    • Camera Placement
    • Ethernet Camera Network Setup
      • General Overview and Specs
      • Windows 10 Network Settings
      • Cabling and Load Balancing
      • NETGEAR ProSafe GSM7228S: Disabling the Broadcast Storm Control
      • White/Blacklisting Cameras
    • USB Camera System Setup
    • Aiming and Focusing
    • Camera Status Indicators
  • MOTIVE
    • Installation and Activation
    • Motive Basics
    • Calibration
      • Continuous Calibration
      • Calibration Squares
    • Markers
    • Assets
      • Gizmo Tool: Translate, Rotate, and Scale
    • Rigid Body Tracking
      • Aligning Rigid Body Pivot Point with a Replicated 3D Model
    • Skeleton Tracking
    • Data Recording
      • Data Types
    • Labeling
    • Data Editing
    • Data Export
      • Data Export: BVH
      • Data Export: C3D
      • Data Export: CSV
      • Data Export: FBX
      • Data Export: TRC
    • Data Streaming
    • Camera Video Types
    • Audio Recording
    • Motive HotKeys
    • Measurement Probe Kit Guide
    • Motive Batch Processor
    • Reconstruction and 2D Mode
  • MOTIVE UI PANES
    • Settings
      • Settings: General
      • Settings: Assets
      • Settings: Live Pipeline
      • Settings: Streaming
      • Settings: Views
      • Settings: Mouse and Keyboard
      • Settings: Audio
    • Assets Pane
    • Builder Pane
    • Constraints Pane
      • Constraints XML Files
    • Calibration Pane
    • Data Pane
    • Devices Pane
    • Edit Tools Pane
    • Graph View Pane
    • Info Pane
    • Labels Pane
    • Log Pane
    • Probe Pane
    • Properties Pane
      • Properties Pane: Camera
      • Properties Pane: Force Plates
      • Properties Pane: NI-DAQ
      • Properties Pane: OptiHub2
      • Properties Pane: Rigid Body
      • Properties Pane: Skeleton
      • Properties Pane: Take
      • Properties Pane: eSync2
    • Status Panel
    • Toolbar/Command Bar
    • Control Deck
    • Viewport
  • PLUGINS
    • OptiTrack Unreal Engine Plugin
      • Unreal Engine: OptiTrack Live Link Plugin
        • UE5.1 Live Link Retarget External Workaround
      • Unreal Engine: OptiTrack Streaming Client Plugin
      • Unreal Engine: HMD Setup
      • Unreal Engine: MotionBuilder Workflow
      • Unreal Engine VCS Inputs
    • OptiTrack Unity Plugin
      • Unity: HMD Setup
    • OptiTrack OpenVR Driver
    • Autodesk Maya
      • Autodesk Maya: OptiTrack Insight VCS Plugin
    • Autodesk MotionBuilder
      • Autodesk MotionBuilder Plugin
      • Autodesk MotionBuilder: OptiTrack Skeleton Plugin
      • Autodesk MotionBuilder: OptiTrack Optical Plugin
      • Autodesk MotionBuilder: OptiTrack Insight VCS Plugin
      • Autodesk MotionBuilder: Timecode Data
    • OptiTrack Peripheral API
    • External Plugins
      • Houdini 19 Integration
  • ACTIVE COMPONENTS
    • Active Components Hardware
      • Active Puck
      • CinePuck
      • BaseStation
      • Information for Assembling the Active Tags
      • Manus Glove Setup
    • Configuration
      • Active Batch Programmer
      • Active Hardware Configuration: PuTTY
      • Active Component Firmware Compatibility
    • Active Marker Tracking
      • Active Finger Marker Set
      • Active Marker Tracking: IMU Setup
  • SYNCHRONIZATION
    • Synchronization Hardware
      • External Device Sync Guide: eSync 2
      • External Device Sync Guide: OptiHub2
    • Synchronization Setup
    • OptiTrack Timecode
  • VIRTUAL PRODUCTION
    • Unreal Engine: OptiTrack InCamera VFX
    • Entertainment Marker Sets
    • PrimeX 41
  • MOVEMENT SCIENCES
    • Movement Sciences Hardware
      • General Motive Force Plate Setup
      • AMTI Force Plate Setup
      • Bertec Force Plate Setup
      • Kistler Force Plate Setup
      • Delsys EMG Setup
      • NI-DAQ Setup
      • Multiple Device Setup
    • Movement Sciences Marker Sets
      • Biomechanics Marker Sets
      • Biomech (57)
      • Rizzoli Marker Sets
    • For Visual3D Users
    • Prime Color Camera Setup
      • Prime Color Setup: Required Components
      • Prime Color Setup: Hardware Setup
      • Prime Color Camera Setup: Camera Settings
      • Prime Color Camera Setup: Prime Color FS Calibration
      • Prime Color Setup: Data Recording / Export
      • Prime Color Camera Setup: FAQ / Troubleshooting
      • Prime Color Camera Setup: Windows 10 Network Settings
  • VIRTUAL REALITY
    • VR Plugins
      • VR Unreal Engine
        • OptiTrack Unreal Engine Plugin
        • Unreal Engine: OptiTrack Live Link Plugin
          • UE5.1 Live Link Retarget External Workaround
        • Unreal Engine: OptiTrack Streaming Client Plugin
        • Unreal Engine VCS Inputs
      • VR Unity
        • OptiTrack Unity Plugin
      • VR OpenVR
        • OptiTrack OpenVR Driver
    • VR HMD Setup
      • Unreal Engine: HMD Setup
      • Unity: HMD Setup
      • Manually Calibrating the HMD Pivot Point
      • Sync Configuration with an HTC Vive System
    • SlimX 13
    • Active Marker Tracking
      • Active Finger Marker Set
      • Active Marker Tracking: IMU Setup
    • Synchronization Hardware
      • External Device Sync Guide: eSync 2
      • External Device Sync Guide: OptiHub2
  • ANIMATION
    • Autodesk Maya
      • Autodesk Maya: OptiTrack Insight VCS Plugin
    • Autodesk MotionBuilder
      • Autodesk MotionBuilder Plugin
      • Autodesk MotionBuilder: OptiTrack Skeleton Plugin
      • Autodesk MotionBuilder: OptiTrack Optical Plugin
      • Autodesk MotionBuilder: OptiTrack Insight VCS Plugin
      • Autodesk MotionBuilder: Timecode Data
  • ROBOTICS
    • PrimeX 22
    • Outdoor Tracking Setup
  • DEVELOPER TOOLS
    • Developer Tools Overview
    • NatNet SDK
      • NatNet 4.0
      • NatNet: Class/Function Reference
      • NatNet: Creating a Managed (C sharp) Client Application
      • NatNet: Creating a Native (C++) Client Application
      • NatNet: Data Types
      • NatNet: Matlab Wrapper
      • NatNet: Migration to NatNet 3.0 libraries
      • NatNet: RebroadcastMotiveData Sample
      • NatNet: Remote Requests/Commands
      • NatNet: Sample Projects
      • NatNet: Unicast Data Subscription Commands
      • Latency Measurements
    • Motive API
      • Motive API: Quick Start Guide
      • Motive API Overview
      • Motive API: Function Reference
      • Motive API Camera Calibration
    • Camera SDK
  • SKELETON MARKER SETS
    • Full Body
      • Baseline (41)
      • Core (50)
      • Biomech (57)
      • Conventional (39)
    • Full Body + Fingers
      • Baseline + Passive Fingers (49)
      • Baseline + Active Fingers (57)
      • Core + Passive Fingers (54)
      • Core + Active Fingers (62)
    • Upper
      • Baseline Upper (25)
      • Conventional Upper (27)
    • Lower
      • Baseline Lower (20)
      • Helen Hayes Lower (19)
      • Conventional Lower (16)
    • Hand and Fingers
      • Left/Right Hand (4) Active
      • Left/Right Hand (10) Active + Passive
      • Active Finger Marker Set
    • Glove Device Setup
      • Manus Glove Setup
      • StretchSense Glove Setup
    • Rizzoli Marker Sets
    • Entertainment Marker Sets
    • Rigid Body Skeleton Marker Set
  • GENERAL TROUBLESHOOTING
    • Network Troubleshooting
    • Authenticating Cameras Without an Internet Connection
    • Troubleshooting Q&A
    • Running Motive on High DPI Displays
    • Firewall Settings
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On this page
  • 2D View Settings
  • 3D View Basic Settings
  • Heads Up Display
  • Markers
  • Cameras
  • Rays
  • Capture Volume
  • 3D View Advanced Settings
  • Markers
  • Rays
  • Graphs View Settings

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  1. MOTIVE UI PANES
  2. Settings

Settings: Views

PreviousSettings: StreamingNextSettings: Mouse and Keyboard

Last updated 2 years ago

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In Motive, the Application Settings can be accessed under the or by clicking icon on the main toolbar. Default Application Settings can be recovered by Reset Application Settings under the Edit Tools tab from the main .

2D View Settings

2D tab under the view settings lists out display settings for the in Motive.

Background

Sets the background color of the .

Backproject Selected Marker

Enables markers selected from the 3D Perspective View to be also highlighted with yellow crosshairs in the 2D camera view, based on calculated position. Crosshairs that are not directly over the marker tend to indicate occlusion or poor camera calibration.

Show Camera Filters

When enabled, Camera View shows which markers have been filtered out by the camera's circularity and size filter. This is enabled by default and is useful for inspecting why certain cameras are not tracking a specific markers in the view.

3D View Basic Settings

Background

Sets the background color of the Perspective View.

Fog Effect

Turns a gradient “fog” effect on in the Perspective View.

Grid Color

Selects the color of the ground plane grid in the Perspective View.

Grid Size

Selects the size of the ground plane grid in the Perspective View. Specifically, it sets the number of grids along the positive and negative direction in both the X and Z axis. Each grid represents 20cm x 20cm in size within a calibrated volume.

Floor Plane

When enabled, Motive will display the floor plane in the Perspective View. This is disabled by default to only show the floor grid.

Selection Color

Sets the color of selections in the 3D view port.

Heads Up Display

Coordinate Axis

Displays the coordinate axis in the 3D view port.

Timecode

Determines where timecode gets displayed in Motive. Timecode can be displayed either on the Perspective View or the Control Deck or hidden entirely. Timecode will be available only when the timecode signal is inputted through the eSync.

Marker Details

Show or hide marker count report located at the bottom-right corner of the Perspective View.

OptiTrack Logo

Overlays the OptiTrack logo over top of the Perspective View.

Frame Rate

Overlays refresh rate of the display on the Perspective View.

Markers

Size

Determines whether marker sizes in the 3D Perspective View are represented by the calculated size or overwritten with a set diameter.

Custom Size

When the Marker Size setting above is set to Custom, the diameter of the 3D markers will all be fixed to the inputted diameter.

Passive

Sets the color for passive markers in the 3D viewport. Retro-reflective markers or continuously illuminating IR LEDs will be recognized as passive markers in Motive.

Active

Measurement

Marker Info

When this is set to true. 3D positions and estimated diameter of selected markers will be displayed on the 3D viewport.

Marker History

Displays a history trail of marker positions over time.

Only Selected History

When both the marker history and this setting is enabled, marker history trail will be shown for only selected markers in the viewport.

History Length

Number of past frames for showing the marker history.

Cameras

Tracking

Reference

Sets the color of reference cameras in the 3D Perspective View. Cameras that are capturing reference MJPEG grayscale videos or color videos, for Prime Colors, will be considered as reference cameras.

Rays

Tracked

Sets the color for Tracked Rays in the 3D Perspective View.

Unlabeled

Sets the color for unlabeled rays in the 3D Perspective View.

Untracked

Sets the color for untracked rays in the 3D Perspective View.

Capture Volume

Color

Sets the color used for visualizing the capture volume.

Overlap

Minimum number of cameras required for their FOV to overlap when visualizing the capture volume.

3D View Advanced Settings

Markers

Labeled

Sets the color for labeled markers. Markers that are labeled using either Rigid Body or Skeleton solve will be colored according to their asset properties.

Rays

Unlabeled

Shows rays stemming from camera to markers that have not been labeled.

All Tracked Rays

Displays all tracked rays.

Graphs View Settings

Color Scheme

Background

Background color used for the plots.

Autoscale

Preferred Live Layout

Preferred Edit Layout

Scope Duration

The scope of domain range, in frames, used for plotting graphs.

3D tab under the view settings lists out display settings for the in Motive.

Sets the color for in the 3D viewport.

Sets the color for measurement markers that are sampled using the .

Sets the color of tracking cameras in the 3D Perspective View. Cameras that are set to will be considered as tracking cameras in Motive.

Colors used for plot guidelines in the .

When enabled, y-axis of each plot will autoscale to fit all the data in the view. It will also zoom automatically for best visualization. For fixed y-plot ranges, this setting can be disabled. See for more information.

Preferred used for Live mode.

Preferred used for Edit mode.

active markers
Measurement Probe
Object mode or Precision mode
Graph View pane
Graph View pane
Toolbar
Toolbar AppSettings 20.png
Perspective View
graph layout
graph layout
Camera View
Camera View
View tab
2D view settings from the Application Settings panel.
Markers selected in the perspective view get marked with yellow crosshairs.
Reflection seen from a camera that has been filtered by circle.
Grayscale view of the filtered reflection.
3D view settings from the Application Settings panel.
Plotting 6 DoF data for a Rigid Body in the Graph View pane.