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v3.0
v3.0
  • OptiTrack Documentation
  • WHAT'S NEW
    • What's New in Motive 3.0
    • Unreal Engine: OptiTrack InCamera VFX
  • QUICK START GUIDES
    • Quick Start Guide: Getting Started
    • Quick Start Guide: Prime Color Camera Setup
    • Quick Start Guide: Precision Capture
    • Quick Start Guide: Tutorial Videos
    • Quick Start Guide: Active Marker Tracking
    • Quick Start Guide: Outdoor Tracking Setup
  • HARDWARE
    • Cameras
      • Ethernet Cameras
        • PrimeX 41
        • PrimeX 22
        • PrimeX 13
        • PrimeX 13W
        • SlimX 13
        • Prime Color
      • USB Cameras
        • Slim 3U
        • Flex 13
        • Flex 3
        • Duo 3
        • Trio 3
        • Adjusting Global Origin for Tracking Bars
    • Prepare Setup Area
    • Camera Mount Structures
    • Camera Placement
    • Ethernet Camera Network Setup
      • General Overview and Specs
      • Windows 10 Network Settings
      • Cabling and Load Balancing
      • NETGEAR ProSafe GSM7228S: Disabling the Broadcast Storm Control
      • White/Blacklisting Cameras
    • USB Camera System Setup
    • Aiming and Focusing
    • Camera Status Indicators
  • MOTIVE
    • Installation and Activation
    • Motive Basics
    • Calibration
      • Continuous Calibration
      • Calibration Squares
    • Markers
    • Assets
      • Gizmo Tool: Translate, Rotate, and Scale
    • Rigid Body Tracking
      • Aligning Rigid Body Pivot Point with a Replicated 3D Model
    • Skeleton Tracking
    • Data Recording
      • Data Types
    • Labeling
    • Data Editing
    • Data Export
      • Data Export: BVH
      • Data Export: C3D
      • Data Export: CSV
      • Data Export: FBX
      • Data Export: TRC
    • Data Streaming
    • Camera Video Types
    • Audio Recording
    • Motive HotKeys
    • Measurement Probe Kit Guide
    • Motive Batch Processor
    • Reconstruction and 2D Mode
  • MOTIVE UI PANES
    • Settings
      • Settings: General
      • Settings: Assets
      • Settings: Live Pipeline
      • Settings: Streaming
      • Settings: Views
      • Settings: Mouse and Keyboard
      • Settings: Audio
    • Assets Pane
    • Builder Pane
    • Constraints Pane
      • Constraints XML Files
    • Calibration Pane
    • Data Pane
    • Devices Pane
    • Edit Tools Pane
    • Graph View Pane
    • Info Pane
    • Labels Pane
    • Log Pane
    • Probe Pane
    • Properties Pane
      • Properties Pane: Camera
      • Properties Pane: Force Plates
      • Properties Pane: NI-DAQ
      • Properties Pane: OptiHub2
      • Properties Pane: Rigid Body
      • Properties Pane: Skeleton
      • Properties Pane: Take
      • Properties Pane: eSync2
    • Status Panel
    • Toolbar/Command Bar
    • Control Deck
    • Viewport
  • PLUGINS
    • OptiTrack Unreal Engine Plugin
      • Unreal Engine: OptiTrack Live Link Plugin
        • UE5.1 Live Link Retarget External Workaround
      • Unreal Engine: OptiTrack Streaming Client Plugin
      • Unreal Engine: HMD Setup
      • Unreal Engine: MotionBuilder Workflow
      • Unreal Engine VCS Inputs
    • OptiTrack Unity Plugin
      • Unity: HMD Setup
    • OptiTrack OpenVR Driver
    • Autodesk Maya
      • Autodesk Maya: OptiTrack Insight VCS Plugin
    • Autodesk MotionBuilder
      • Autodesk MotionBuilder Plugin
      • Autodesk MotionBuilder: OptiTrack Skeleton Plugin
      • Autodesk MotionBuilder: OptiTrack Optical Plugin
      • Autodesk MotionBuilder: OptiTrack Insight VCS Plugin
      • Autodesk MotionBuilder: Timecode Data
    • OptiTrack Peripheral API
    • External Plugins
      • Houdini 19 Integration
  • ACTIVE COMPONENTS
    • Active Components Hardware
      • Active Puck
      • CinePuck
      • BaseStation
      • Information for Assembling the Active Tags
      • Manus Glove Setup
    • Configuration
      • Active Batch Programmer
      • Active Hardware Configuration: PuTTY
      • Active Component Firmware Compatibility
    • Active Marker Tracking
      • Active Finger Marker Set
      • Active Marker Tracking: IMU Setup
  • SYNCHRONIZATION
    • Synchronization Hardware
      • External Device Sync Guide: eSync 2
      • External Device Sync Guide: OptiHub2
    • Synchronization Setup
    • OptiTrack Timecode
  • VIRTUAL PRODUCTION
    • Unreal Engine: OptiTrack InCamera VFX
    • Entertainment Marker Sets
    • PrimeX 41
  • MOVEMENT SCIENCES
    • Movement Sciences Hardware
      • General Motive Force Plate Setup
      • AMTI Force Plate Setup
      • Bertec Force Plate Setup
      • Kistler Force Plate Setup
      • Delsys EMG Setup
      • NI-DAQ Setup
      • Multiple Device Setup
    • Movement Sciences Marker Sets
      • Biomechanics Marker Sets
      • Biomech (57)
      • Rizzoli Marker Sets
    • For Visual3D Users
    • Prime Color Camera Setup
      • Prime Color Setup: Required Components
      • Prime Color Setup: Hardware Setup
      • Prime Color Camera Setup: Camera Settings
      • Prime Color Camera Setup: Prime Color FS Calibration
      • Prime Color Setup: Data Recording / Export
      • Prime Color Camera Setup: FAQ / Troubleshooting
      • Prime Color Camera Setup: Windows 10 Network Settings
  • VIRTUAL REALITY
    • VR Plugins
      • VR Unreal Engine
        • OptiTrack Unreal Engine Plugin
        • Unreal Engine: OptiTrack Live Link Plugin
          • UE5.1 Live Link Retarget External Workaround
        • Unreal Engine: OptiTrack Streaming Client Plugin
        • Unreal Engine VCS Inputs
      • VR Unity
        • OptiTrack Unity Plugin
      • VR OpenVR
        • OptiTrack OpenVR Driver
    • VR HMD Setup
      • Unreal Engine: HMD Setup
      • Unity: HMD Setup
      • Manually Calibrating the HMD Pivot Point
      • Sync Configuration with an HTC Vive System
    • SlimX 13
    • Active Marker Tracking
      • Active Finger Marker Set
      • Active Marker Tracking: IMU Setup
    • Synchronization Hardware
      • External Device Sync Guide: eSync 2
      • External Device Sync Guide: OptiHub2
  • ANIMATION
    • Autodesk Maya
      • Autodesk Maya: OptiTrack Insight VCS Plugin
    • Autodesk MotionBuilder
      • Autodesk MotionBuilder Plugin
      • Autodesk MotionBuilder: OptiTrack Skeleton Plugin
      • Autodesk MotionBuilder: OptiTrack Optical Plugin
      • Autodesk MotionBuilder: OptiTrack Insight VCS Plugin
      • Autodesk MotionBuilder: Timecode Data
  • ROBOTICS
    • PrimeX 22
    • Outdoor Tracking Setup
  • DEVELOPER TOOLS
    • Developer Tools Overview
    • NatNet SDK
      • NatNet 4.0
      • NatNet: Class/Function Reference
      • NatNet: Creating a Managed (C sharp) Client Application
      • NatNet: Creating a Native (C++) Client Application
      • NatNet: Data Types
      • NatNet: Matlab Wrapper
      • NatNet: Migration to NatNet 3.0 libraries
      • NatNet: RebroadcastMotiveData Sample
      • NatNet: Remote Requests/Commands
      • NatNet: Sample Projects
      • NatNet: Unicast Data Subscription Commands
      • Latency Measurements
    • Motive API
      • Motive API: Quick Start Guide
      • Motive API Overview
      • Motive API: Function Reference
      • Motive API Camera Calibration
    • Camera SDK
  • SKELETON MARKER SETS
    • Full Body
      • Baseline (41)
      • Core (50)
      • Biomech (57)
      • Conventional (39)
    • Full Body + Fingers
      • Baseline + Passive Fingers (49)
      • Baseline + Active Fingers (57)
      • Core + Passive Fingers (54)
      • Core + Active Fingers (62)
    • Upper
      • Baseline Upper (25)
      • Conventional Upper (27)
    • Lower
      • Baseline Lower (20)
      • Helen Hayes Lower (19)
      • Conventional Lower (16)
    • Hand and Fingers
      • Left/Right Hand (4) Active
      • Left/Right Hand (10) Active + Passive
      • Active Finger Marker Set
    • Glove Device Setup
      • Manus Glove Setup
      • StretchSense Glove Setup
    • Rizzoli Marker Sets
    • Entertainment Marker Sets
    • Rigid Body Skeleton Marker Set
  • GENERAL TROUBLESHOOTING
    • Network Troubleshooting
    • Authenticating Cameras Without an Internet Connection
    • Troubleshooting Q&A
    • Running Motive on High DPI Displays
    • Firewall Settings
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On this page
  • Out of the Box
  • Additional Information
  • Firmware 1.x or above
  • Advanced Versions
  • Firmware 2.x
  • Firmware Compatibility
  • Archived Versions
  • Firmware v0.8
  • Using v0.8 Tags with v1.0 BaseStations

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  1. ACTIVE COMPONENTS
  2. Configuration

Active Component Firmware Compatibility

PreviousActive Hardware Configuration: PuTTYNextActive Marker Tracking

Last updated 2 years ago

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In most cases, you will not need to update the firmware on your Active components. The Active components you receive should work for your system without the need to update. In the event that you are advised to update your Active components, we strongly recommend doing so only under the guidance of a OptiTrack Support Engineer. Please contact for instructions on how to update the firmware.

Out of the Box

When you first receive your Active Tags and BaseStation they will be on firmware 1.1.0 unless otherwise setup with your Sales Engineer for very specific applications. Firmware version 1.1.0 is recommended for most applications. These will be RevG (revision G) for Active Tags and RevD for BaseStations. These should not need to be updated. Please contact if you need assistance with your Active hardware.

If your Active hardware is older than RevG for Active Tags and RevD for BaseStations, we recommend updating to RevG and RevD respectively.

Additional Information

The information below is detailed information that is not intended for the average user. What you receive out of the box will work for the majority of applications based upon initial setup with a Sales Engineer.

Firmware 1.x or above

  • Active components that were shipped later than September 2017 uses the firmware 1.x or above.

  • Requires Motive 2.0 Beta 2 or later versions.

  • No longer requires eSync for synchronizing the BaseStation with the camera system.

  • Support for user-defined camera framerates.

  • The illumination time of active LEDs is synchronized to the camera exposure time.

  • Allows changing the depth of illumination patterns, allowing a higher number of active markers to be actively labeled.

  • Active tags with 1.x firmware and no IMU are compatible with BaseStations with 1.1.0 firmware (RevA, B, C, and D BaseStations are all compatible with 1.1.0 firmware)

Advanced Versions

Firmware 2.x

  • RevA hardware version BaseStations are NOT compatible with 2.3.1 firmware.

  • RevB, RevC, and RevD hardware version BaseStations are compatible with 2.3.1 firmware.

  • IMU tags with 2.3.3 firmware are compatible with BaseStations with 2.3.1 firmware.

  • An IMU tag

    • Requires a BaseStation (RevB, RevC, RevD) with firmware 2.3.1.

    • Do NOT use with a BaseStation with 1.1.0 firmware.

  • A non-IMU tag

    • Requires a BaseStation (RevA, RevB, RevC, RevD) with firmware 1.1.0

    • NOT compatible with a BaseStation with 2.3.1 firmware.

Essentially, if an Active Tag has the same firmware as a BaseStation it will be compatible with a few exceptions. For example, if you have an Active Tag with 1.x firmware and a BaseStation with 1.x firmware, they will be compatible.

Firmware Compatibility

Firmware Compatibility Chart

Below is a chart to see which versions are compatible with which BaseStations and Active Tags/Pucks. Essentially, it is a one-to-one correlation between Active hardware and firmware versions with some exceptions. For Active Tags specifically, it boils down to: if it doesn't have an IMU then it's compatible with 1.x. If it has the first version of an IMU, then it is compatible with 2.x. And, if it has an upgraded IMU, then it is compatible with 3.x.

BaseStation and Active Tag compatibility Simplified

If you have a 1.x BaseStation you would use it with a 1.x Active Tag/Puck, if you have a 2.x Active Tag/Puck you would use it with a 2.x BaseStation and so on. The exception being that a 2.x BaseStation is compatible with both 2.x and 3.x Active Tags/Pucks.

Archived Versions

These versions are outdated and no longer supported.

Firmware v0.8

  • Active components that were shipped prior to September 2017 uses the firmware v0.8.

  • v0.8 BaseStation works only with v0.8 Tags.

  • Firmware v0.8 requires an eSync to synchronize the BaseStation and the mocap system together.

  • Whenever v0.8 BaseStation is power cycled, all of the v0.8 Tags must be power cycled as well.

  • v0.8 BaseStation is not compatible with v1.0 Tags

Using v0.8 Tags with v1.0 BaseStations

  • v0.8 Tags needs to be power cycled each time you close and relaunch Motive.

  • v0.8 Tags needs to be power cycled each time system frame rate has been changed in Motive.

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