LogoLogo
WebsiteSupportDownloadsForumsQuick LinksContact Us
v2.3
v2.3
  • OptiTrack Support Documentation
  • WHAT'S NEW
    • Unreal Engine: OptiTrack InCamera VFX
  • QUICK START GUIDES
    • Quick Start Guide: Getting Started
    • Quick Start Guide: Precision Capture
    • Quick Start Guide: Tutorial Videos
    • Quick Start Guide: Prime Color Setup
    • Quick Start Guide: Active Marker Tracking
    • Quick Start Guide: Outdoor Tracking Setup
  • HARDWARE
    • Cameras
      • Ethernet Cameras
        • PrimeX 41
        • PrimeX 22
        • PrimeX 13
        • PrimeX 13W
        • SlimX 13
        • Prime Color
      • USB Cameras
        • Slim 3U
        • Flex 13
        • Flex 3
        • V120:Duo
        • V120:Trio
        • V120:Duo and Trio Setup
        • Adjusting Global Origin for Tracking Bars
    • Prepare Setup Area
    • Camera Mount Structures
    • Camera Placement
    • Camera Network Setup
    • Aiming and Focusing
    • Camera Status Indicators
  • MOTIVE
    • Installation and Activation
    • Motive Basics
    • Calibration
      • Continuous Calibration
      • Calibration Squares
    • Markers
    • Assets
      • Gizmo Tool: Translate, Rotate, and Scale
    • Rigid Body Tracking
      • Aligning Rigid Body Pivot Point with a Replicated 3D Model
    • Skeleton Tracking
    • Data Recording
      • Data Types
    • Labeling
    • Data Editing
    • Data Export
      • Data Export: BVH
      • Data Export: C3D
      • Data Export: CSV
      • Data Export: FBX
      • Data Export: TRC
    • Data Streaming
    • Camera Video Types
    • Audio Recording
    • Motive HotKeys
    • Measurement Probe Kit Guide
    • Motive Batch Processor
    • Reconstruction and 2D Mode
    • Tracking Bar Coordinate System
      • Transforming Coordinate System: Global to Local
  • MOTIVE UI PANES
    • Application Settings
      • Settings: Live Reconstruction
      • Settings: General
      • Settings: Views
      • Settings: Assets
        • Skeletons
        • Rigid Body
      • Settings: Camera
    • Mouse and Keyboard
    • Assets Pane
    • Builder Pane
    • Calibration Pane
    • Control Deck
    • Data Pane
    • Data Streaming Pane
    • Devices Pane
    • Edit Tools Pane
    • Graph View Pane
    • Info Pane
    • Labels Pane
    • Log Pane
    • Marker Sets Pane
      • Marker Name XML Files
    • Measurement Pane
    • Probe Pane
    • Properties Pane
      • Properties Pane: Camera
      • Properties Pane: Force Plates
      • Properties Pane: NI-DAQ
      • Properties Pane: OptiHub2
      • Properties Pane: Rigid Body
      • Properties Pane: Skeleton
      • Properties Pane: Take
      • Properties Pane: eSync2
    • Reference View pane
    • Status Panel
    • Toolbar/Command Bar
    • Viewport
  • PLUGINS
    • OptiTrack Unreal Engine Plugin
      • Unreal Engine: OptiTrack Live Link Plugin
      • Unreal Engine: OptiTrack Streaming Client Plugin
      • Unreal Engine: HMD Setup
      • Unreal Engine: MotionBuilder Workflow
      • Unreal Engine VCS Inputs
    • OptiTrack Unity Plugin
      • Unity: HMD Setup
    • OptiTrack OpenVR Driver
    • Autodesk Maya
      • Autodesk Maya: OptiTrack Insight VCS Plugin
    • Autodesk MotionBuilder
      • Autodesk MotionBuilder Plugin
      • Autodesk MotionBuilder: OptiTrack Skeleton Plugin
      • Autodesk MotionBuilder: OptiTrack Optical Plugin
      • Autodesk MotionBuilder: OptiTrack Insight VCS Plugin
      • Autodesk MotionBuilder: Timecode Data
    • OptiTrack Peripheral API
    • External Plugins
      • Houdini 19 Integration
  • ACTIVE COMPONENTS
    • Active Components Hardware
      • Active Puck
      • CinePuck
      • BaseStation
      • Information for Assembling the Active Tags
      • Manus Glove Setup
    • Configuration
      • Active Batch Programmer
      • Active Hardware Configuration: PuTTY
      • Active Component Firmware Compatibility
    • Active Marker Tracking
      • Active Finger Marker Set
      • Active Marker Tracking: IMU Setup
  • SYNCHRONIZATION
    • Synchronization Hardware
      • External Device Sync Guide: eSync 2
      • External Device Sync Guide: OptiHub2
    • Synchronization Setup
    • OptiTrack Timecode
  • VIRTUAL PRODUCTION
    • Unreal Engine: OptiTrack InCamera VFX
    • Entertainment Marker Sets
    • PrimeX 41
  • MOVEMENT SCIENCES
    • Movement Sciences Hardware
      • General Motive Force Plate Setup
      • AMTI Force Plate Setup
      • Bertec Force Plate Setup
      • Kistler Force Plate Setup
      • Delsys EMG Setup
      • NI-DAQ Setup
      • Multiple Device Setup
      • Prime Color Setup
    • Movement Sciences Marker Sets
      • Biomechanics Marker Sets
      • Biomech (57)
      • Rizzoli Marker Sets
    • For Visual3D Users
  • VIRTUAL REALITY
    • VR Plugins
      • VR Unreal Engine
        • OptiTrack Unreal Engine Plugin
        • Unreal Engine: OptiTrack Live Link Plugin
        • Unreal Engine: OptiTrack Streaming Client Plugin
        • Unreal Engine VCS Inputs
      • VR Unity
        • OptiTrack Unity Plugin
      • VR OpenVR
        • OptiTrack OpenVR Driver
    • VR HMD Setup
      • Unreal Engine: HMD Setup
      • Unity: HMD Setup
      • Manually Calibrating the HMD Pivot Point
      • Sync Configuration with an HTC Vive System
    • Navigation Controller Guide
    • SlimX 13
    • Active Marker Tracking
      • Active Finger Marker Set
      • Active Marker Tracking: IMU Setup
    • Synchronization Hardware
      • External Device Sync Guide: eSync 2
      • External Device Sync Guide: OptiHub2
  • ANIMATION
    • Autodesk Maya
      • Autodesk Maya: OptiTrack Insight VCS Plugin
    • Autodesk MotionBuilder
      • Autodesk MotionBuilder Plugin
      • Autodesk MotionBuilder: OptiTrack Skeleton Plugin
      • Autodesk MotionBuilder: OptiTrack Optical Plugin
      • Autodesk MotionBuilder: OptiTrack Insight VCS Plugin
      • Autodesk MotionBuilder: Timecode Data
  • ROBOTICS
    • PrimeX 22
    • Outdoor Tracking Setup
  • DEVELOPER TOOLS
    • Developer Tools Overview
    • NatNet SDK
      • NatNet 4.0
      • NatNet: Class/Function Reference
      • NatNet: Creating a Managed (C sharp) Client Application
      • NatNet: Creating a Native (C++) Client Application
      • NatNet: Data Types
      • NatNet: Matlab Wrapper
      • NatNet: Migration to NatNet 3.0 libraries
      • NatNet: RebroadcastMotiveData Sample
      • NatNet: Remote Requests/Commands
      • NatNet: Sample Projects
      • NatNet: Unicast Data Subscription Commands
      • Latency Measurements
    • Motive API
      • Motive API: Quick Start Guide
      • Motive API Overview
      • Motive API: Function Reference
      • Motive API Camera Calibration
    • Camera SDK
      • Camera SDK Classes
        • Class: cCameraGroupFilterSettings
        • Class: cCameraGroupMarkerSizeSettings
        • Class: cCameraGroupPointCloudSettings
        • Class: cCameraModule
        • Class: cRigidBodySettings
        • Class: cRigidBodySolutionTest
        • Class: cTTAPIListener
        • Class: cUID
  • MARKER SETS
    • Full Body
      • Baseline (37)
      • Baseline + Hinged Toe (41)
      • Baseline + Hinged Toe, with Headband (41)
      • Baseline + 13 Additional Markers (50)
      • Biomech (57)
      • Conventional (39)
    • Full Body + Fingers
      • Baseline + Hinged Toe + Fingers (49)
      • Baseline + 11 Additional Markers + Fingers (54)
      • Manus Glove Setup
    • Upper
      • Baseline Upper (25)
      • Baseline Upper Body + Fingers (33)
      • Conventional Upper (27)
    • Lower
      • Baseline Lower (20)
      • Helen Hayes Lower (19)
      • Conventional Lower (16)
    • Hand and Fingers
      • Left and Right Hand (11)
      • Active Finger Marker Set
    • Rizzoli Marker Sets
    • Entertainment Marker Sets
    • Rigid Body Skeleton Marker Set
  • GENERAL TROUBLESHOOTING
    • Troubleshooting
    • Running Motive on High DPI Displays
    • Firewall Settings
Powered by GitBook
On this page
  • Contents
  • Requirements
  • Retarget Solution
  • Usage
  • Class Diagram

Was this helpful?

Export as PDF
  1. PLUGINS

OptiTrack Peripheral API

PreviousAutodesk MotionBuilder: Timecode DataNextExternal Plugins

Last updated 2 years ago

Was this helpful?

The OptiTrack Peripheral API is an open C++ API that can be used to create 'plugin' devices. Custom built plugin DLL's will allow you to initialize and synchronize external devices with the OptiTrack motion capture system in Motive. After building a custom plugin device using the API, the library must be placed in the \device folder within the Motive install directory in order to initialize and integrate desired peripheral devices. For integrating and force plates and devices, the existing BiomechDevicePlugin.dll that installs with the peripheral module can be utilized.

Note: The OptiTrack Peripheral API is available in Motive versions 1.10 and above.

The following features are supported by the Peripheral API:

  • Real-time synchronized data collection from peripheral hardware device and the OptiTrack motion capture system into Motive Take (TAK) files and the open standard C3D file format.

  • Motive UI access to device properties and event settings under the , allowing the users to configure the device in Motive.

  • Real-time display of live device data in Motive's scope view in the .

  • Captured data review in Motive's 2D Graphing windows in the .

Contents

The Peripheral API folder is installed with the Motive software. It can be found in the Motive install directory, which is located in C:\Program Files\OptiTrack\Motive\PeripheralAPI by default.

Folder
Contents

\example

Visual Studio Example Device project and source code showing Peripheral API usage.

\include

API headers (include in your project)

\lib

Peripheral API / Motive import library (link to your project)

ClassDiagram

Class relationship diagram of Plugin Devices to Motive Plugin Library.

Readme.txt

Peripheral API release notes.

Requirements

The following components are required for using the OptiTrack Peripheral API.

  • Microsoft Windows 7, 8, or 10.

  • Microsoft Visual Studio 2013 ( Recommended )

If you plan to use a newer version of Microsoft Visual Studio, you'll need to download Windows SDK 8.1 and the VC++ 2015.3v140 toolset (x86,x64).

Retarget Solution

Downloads/Installs

  • To download the v140 Toolset, you can modify your existing install of VS, or upon first downloading add the toolset from the Individual Components tab.

  • Once you have the Windows SDK 8.1 and v140 Toolset downloaded, you'll need to retarget the OptiTrackPeripheralExample solution.

Retargetting Steps

  1. In Visual Studio, right click Solution 'OptiTrackPeripheralExample', or whatever you named the copy as.

  2. Select 'Retarget Solution'

  3. For the Windows SDK Version dropdown, select 8.1.

  4. For the Platform Toolset dropdown, select v140 or No Upgrade (if VS has already loaded v140 as the default).

  5. Click OK

  6. This should now be ready to build without errors.

Usage

The following guideline can be used to create and apply custom device plugin DLLs in Motive:

  1. Copy the OptiTrackPeripheralExample project and modify the code in the lines where indicated in the sample.

  2. Build the sample, which produces a plugin DLL. Copy this DLL to the <Motive install folder>\devices subfolder.

  3. If your plugin has external dependencies (e.g. driver / SDK dlls), make sure these are on your system path, or in the Motive install directory.

Class Diagram

You can download the Windows SDK 8.1 from this

Launch Motive. Your device should appear in the in Motive. If it does not, check the Motive for error notifications.

When a peripheral device is detected in Motive, real-time collected data can be monitored from the real-time plotting of the in the Live mode.

AMTI
Bertec
NI-DAQ
Devices pane
Graph View pane
Graph View pane
link.
Devices pane
Log pane
Graph View pane
Edit the 'REQUIRED' and 'OPTIONAL' sections.
Changes made in the .cpp files are reflected in the Devices and Properties panes.
Click image to enlarge.