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Active Components Hardware

Information for Assembling the Active Tags

An overview of Active Tags, including power requirements, the type of Pin Out connectors used, and additional details on the IR LEDs.

The assembly of the Active Tags and the LEDs are relatively straightforward; connect the wires to the correct cathode/anode terminals using the diagrams, below.

Usage Notes

  • Battery: Only use batteries that were supplied by OptiTrack.

  • 3.3 - 5.0V inputs for micro and alternate USB connectors.

  • Recommended to use the LEDs that are provided directly from us.

  • Other LEDs must work within the following specifications: 1.5 < VLED < 2.5 and ILEDMAX = 100mA

  • The wires to the LEDs are 30AWG 7 gauge strands.

Pin Out Connector

The following connectors from Molex are used on the Tags to connect the IR LEDs. Please search the corresponding part number on their for specific information.

IR LEDs

The longer leg on the LED is the cathode of this LED. As shown in the image below, The flat spot can also be referenced to indicate the cathode of this LED. Always remember this flat spot for these black LEDs, and connect the black wire (negative) when using red/black wire pairs.

RevG Tag Alternate Connection Points

The Active tag has three contact points in the bottom left corner that can be used as an alternative connection point for a power source (Battery or USB).

Warning!

There is risk for short circuit when using these contact points to power the Active Tag. Please proceed with caution if using contact points to power Active Tags.

There are two methods to power the tag using contact points:

Battery

CAUTION!

Do not connect a USB cable to the board while using these pinouts. Doing so poses a risk of short-circuiting and causing damage to the board.

  • Connect the contact point at the top (highlighted in yellow in the image, above) to the positive terminal of a one-cell, Li-Ion 3.7v battery.

  • Connect the bottom left contact point (the ground, highlighted in blue, above) to the negative terminal of the battery.

Do not permanently solder the battery to the contact points as the battery cannot be charged (in any manner) while connected to the Active Tag.

USB

  • Connect the bottom right contact point (highlighted in red, above) to a standard 5V USB source for power.

  • Connect the USB ground connection to the ground contact point (highlighted in blue, above).

CAUTION!

Do not connect a USB cable to the board while using these pinouts. Doing so poses a risk of short-circuiting and causing damage to the board.

website
RevG Active Tag.

Wired AnchorPuck

Quick Start Guide, specifications, and additional information for the Wired AnchorPuck.

Overview

The Wired AnchorPuck is OptiTrack’s purpose-built tracking tool for Virtual Production, Studios, and Stages.

A Wired AnchorPuck.

Power

Powered and connected to the camera system through a PoE+ switch, the Wired AnchorPuck is able to use higher-powered LEDs than a battery-operated Puck. Without a battery to charge, the Wired AnchorPuck is truly a set-it-and-forget-it device.

Origin

With up to 12 extended markers that can be attached and placed at specific, non-changing points of reference in the volume, the Wired AnchorPuck is the perfect tool for in your capture volume.

Ease of Use

The Wired AnchorPuck’s settings can be changed directly within the Motive software, without the need for the Active Batch Programmer. This allows you to quickly reconfigure the Wired AnchorPuck in place whenever needed.

Quick Start Guide

Mount the Wired AnchorPuck

The Wired AnchorPuck has five mounting options, to accommodate different environments and mounting surfaces.

The Flat Strap mount has 2 hook and loop straps that wrap around a flat surface to which the Wired AnchorPuck is being mounted.

  • Insert the Wired AnchorPuck into the mounting panel and secure it using the 4 locking knobs.

  • Wrap the straps around the surface, pulling each strap through its loop until secured.

The Pipe Strap mount has 2 hook and loop straps that wrap around a round surface up to 3" in diameter, such as a pipe or speed rail.

Attach the LED Cables

Attach the LED cables to the ports on either side of the Wired AnchorPuck. At least 1 LED cable is required, up to 12 can be attached.

LED cables come in various lengths that can be extended with the optional Extension Cables as needed.

In some instances, you may find it more advantageous to attach the LEDs prior to mounting the puck, to ensure that all LED cables can reach the Wired AnchorPuck mounting location.

Connect to the Camera Network

Connect the Wired AnchorPuck to a PoE+ switch on the camera system network using a shielded Cat 6 or Cat 6a Ethernet cable.

Wired AnchorPuck in Motive

When connected to the OptiTrack system, the Wired AnchorPuck IMU is shown in the . Select it to view its properties in the Properties pane.

Product Specifications

Active Marker LED Specifications

The following specifications apply for active IR LEDs on the Wired AnchorPuck:

  • 850 nm IR spectrum

  • 12 LEDs

  • LED Output High

  • Illuminations synchronized with camera exposures

Basic Specs

Wired AnchorPuck Body Dimension
  • Length: 173mm (6.81”)

  • Width: 114.5mm (4.51”)

Weight
  • 0.5Kg (1.11 lb)

Attachment

The Wired AnchorPuck has 5 optional mounting accessories, to accommodate various methods and surfaces.

  • Flat Strap Mount

  • Pipe Strap Mount

Power
  • The Wired AnchorPuck requires 22W of power through a Cat 6 or Cat 6a Ethernet cable attached to a PoE+ switch.

  • The device does not include or require a battery.

IMU
  • None

Gyroscope
  • None

Manus Glove Setup

Detailed instructions on integrating Manus gloves with an OptiTrack motion capture system.

Overview

Starting from Motive 3.0 and above, these gloves can be integrated into Motive. This allows for easy integration of the external glove tracking system directly in Motive so that it can be used in tandem with the OptiTrack system to provide a more comprehensive tracking solution.

Required Components

  • Manus Glove Prime X and Manus Glove Dongle.

  • Manus Core and Dashboard software

  • Motive 3.0 or above

  • (optional) MoCap suit and markers for full body capture.

Important Note

  • At the time of writing, the integration is supported for Manus Glove Prime X models only.

  • Sampling Rate: Manus gloves run at a fixed sampling rate of 90Hz. If the camera system is set to run at a higher frame rate higher, Motive will pad the missing samples in the glove data with previous samples.

Setup

Manus Glove Setup

Before using Manus VR gloves in Motive, please ensure all gloves have been paired, calibrated and are able to report data from Manus software. This is a crucial first step for the successful use of Manus Gloves with Motive software.

Please note that steps required for setting up the glove may change depending on Manus Software versions. For the latest information, please refer to the .

Steps

  1. Start the Manus Dashboard software.

  2. Insert the Manus Glove Dongle(s) onto the computer. Do not connect the dongle into the same USB bus used by the USB Security or Hardware Key as this can cause conflicts with device detection.

  3. Power on the Manus Gloves.

  4. (optional) You may need to pair the glove with the dongle if needed. The gloves should come already paired.

Note: We suggest that Manus Dashboard be closed to resolve some performance issues in Motive.

Motive Setup

Step 1. Start Manus Dashboard

Before starting Motive, please make sure to launch Manus Dashboard and Manus Core software first.

Step 2. Start Motive

Launch Motive. If the Manus VR is properly set up on the computer, connected gloves will be listed under the .

Step 3. Create a Skeleton in Motive.

Use the Builder pane to define a in Motive. You can use any Skeleton model that is not designed to track fingers using motion capture data. The recommended Skeletons models to use are the Core 50 or Baseline 41.

For best tracking results, we recommend attaching markers with Velcro directly to the gloves at the hand and wrist rather than using an attached rigid body.

Step 4. Pair Skeleton with the device

After a Skeleton has been defined, pair the Skeleton to the glove device. Open the , right-click on the listed glove device, and pair it to the Skeleton as shown in the screenshot below.

Step 5. Confirm the tracking

Once the glove has been configured and paired with the created Skeleton, the fingers will be tracking in Motive.

Export and streaming

Once Motive starts tracking the glove, the finger tracking data can be outputted for various applications. Real-time finger data can be streamed into any NatNet client, and recorded finger data can be exported into other file formats. For instructions on outputting tracking data from Motive, refer to the following pages:

Wired CinePuck

Quick Start Guide, specifications, and additional information about the Wired CinePuck.

Overview

The Wired CinePuck is OptiTrack’s purpose-built tracking tool for Virtual Production and Broadcast studios. An Ethernet-connected device, the Wired CinePuck allows extended detection ranges and increased positional precision while eliminating dropped frames caused by external RF noise. Additionally, OptiTrack’s Motive software allows you to fuse the Wired CinePuck’s IMU data with its optical data to provide the highest quality object tracking possible.

  • For more information on how to use CinePucks for Virtual Production, please see our for detailed instructions.

Insert the Wired AnchorPuck into the mounting panel and secure it using the 4 locking knobs.

  • Position the mount with the pipe grip against the pipe.

  • Wrap the straps around the pipe, pulling each strap through its loop until secured.

  • Technical diagram of the Pipe Strap Mount.

    The 1/4 -20 mount attaches the Wired AnchorPuck to a 1/4-20 standard tripod mount.

    • Insert the Wired AnchorPuck into the mounting panel and secure it using the 4 locking knobs.

    • Attach the mount to the tripod.

    Technical diagram of the 1/4 -20 Mount.

    The Bolt mount attaches the Wired AnchorPuck to a surface using up to 5 M5 bolts.

    • Insert the Wired AnchorPuck into the mounting panel and secure it using the 4 locking knobs.

    • Attach the mount to the surface using M5 bolts.

    Technical diagram of the Bolt Mount.

    The Bolt mount attaches the Wired AnchorPuck to a surfacing using an anodized aluminum ARRI interface.

    • Insert the Wired AnchorPuck into the mounting panel and secure it using the 4 locking knobs.

    • Attach the mount to the tripod using a single ARRI connector.

    Technical diagram of the ARRI Mount.
    Optical Detection Distance: 60m as tested with a PrimeX 41 camera. Note that this may vary based on application.
    Height: 36mm (1.42”)
    ¼-20 Mount
  • Bolt Mount

  • ARRI Mount

  • Please see the section Mount the Wired AnchorPuck, above, for more information, including technical diagrams for each mount.

    Use only fully-shielded Cat 6 or Cat 6a cables. Please see the Ethernet Cabling Requirements section of the Cabling and Load Balancing page for more information on Ethernet cables and network configuration.

    setting origin
    Devices Pane
    Technical diagram for the Flat Strap Mount.

    Sync: Manus gloves do not support hardware synchronization. Thus, Motive uses a software synchronization scheme to attempt to keep Manus glove 'as close as possible' to mocap data.

  • Manus Dongle: Plug the Manus dongle on a separate USB bus from the one used to connect the USB Security or Hardware Key. If both dongles are connected into the same bus, it may cause conflicts with Motive activation.

  • Calibrate each glove. This involves going through a series of hand gestures to calibrate the glove to the user’s hand. This helps give more robust finger solve data.

  • Start Motive and the gloves should appear in the Devices pane.

  • manufacturer documentation
    Devices pane
    Skeleton asset
    Devices pane
    Data Streaming
    Data Export
    Calibrating Manus gloves.
    Manus VR Gloves listed in Motive.
    Pairing Skeleton to a Manus VR glove device
    Manus VR Gloves paired to Skeleton asset.
    Finger tracking from Manus gloves integrated in Motive.

    For information on the CinePuck, please visit the CinePuck page.

    The Wired CinePuck.

    Quick Start Guide

    Mount the Wired CinePuck

    Attach the Wired CinePuck to the movie camera using either:

    • 1/4"-20 threads 6X for standard tripod mounts

    • 3/8"-16 threads 1X for optional ARRI-style anti-twist mount

    Connect to the Camera Network

    Connect the Wired CinePuck to a PoE or PoE+ switch on the camera system network using a shielded Cat 6 or Cat 6a Ethernet cable.

    Once connected, the Wired CinePuck will receive power from the switch.

    Wired CinePuck in Motive

    When connected to the OptiTrack system, the Wired CinePuck IMU is shown in the Devices Pane. Select it to view its properties in the Properties pane.

    Devices Pane with an unpaired Wired CinePuck.

    Create Rigid Body

    To use a Wired CinePuck in Motive, it must first be an asset. Please see the Builder pane page for instructions on creating a rigid body asset, and the IMU Sensor Fusion page for detailed instructions on pairing the IMU.

    Use the Auto-Configure feature to automatically pair and align a Wired CinePuck to its associated IMU.

    Once the Wired CinePuck rigid body is created, it will be available in the Assets pane, where you can also select it to view the IMU-related properties in the Sensor Fusion section of the Properties pane.

    Wired CinePuck in the Assets pane (top) and the Properties pane (bottom).

    Install Optional Diffuser Posts

    Diffuser Posts are optional accessories that improve the trackability of the Wired CinePuck in situations where the built-in flat markers may become occluded.

    The Diffuser Post kit includes 1" and 2" posts, eleven of each, along with a spudger tool for removing the flat markers.

    A Wired CinePuck with a mix of 1" and 2" Diffuser Posts attached.

    Remove the Flat Marker

    The Wired CinePuck has a small slot next to each flat marker, as shown in the image, below.

    A Flat Marker.
    • Gently insert the corner of the spudger into the slot of the flat marker you wish to remove and pry the marker from the Wired CinePuck casing.

    • Once the flat marker is removed, place the marker post you wish to attach over the LED until you feel the magnet snap it into place.

    Product Specifications

    Active Marker LED Specifications

    The following specifications apply for active IR LEDs on the Wired CinePuck:

    • 850 nm IR spectrum

    • 11 LEDs

    • LED Output Standard

    • Illuminations synchronized with camera exposures

    • Optical Detection Distance:

      • Top Diffusers (only): 24m

      • All Diffusers: 18m

    Basic Specs

    Wired CinePuck Body Dimension
    • Length: 180mm (7.09”)

    • Width: 125mm (4.92”)

    • Height: 35.6mm (1.40”)

    Weight
    • 0.68Kg (1.5lbs)

    Attachment

    There are two methods for mounting the Wired CinePuck:

    • 1/4"-20 threads 6X for standard tripod mounts

    • 3/8"-16 threads 1X for optional ARRI-style anti-twist mount

    Power
    • The Wired CinePuck requires 9W of power through a Cat 6 or Cat 6a Ethernet cable attached to a PoE or PoE+ switch.

    • The device does not include or require a battery.

    Use only fully-shielded Cat 6 or Cat 6a cables. Please see the section of the page for more information on Ethernet cables and network configuration.

    IMU
    • Type: Pro

    Gyroscope

    Dynamic Range

    • 500 +/- °/sec

    InCamera VFX page

    Active Puck

    Active Markers

    LED Specifications

    The following specifications apply for active IR LEDs on both the Tags and the Pucks.

    • 850 nm IR spectrum.

    • 8 LEDs with removable diffusers (9.5mm, 3/8", diameter) on four corner LED locations

    • Illuminations synchronized with camera exposures

    • Illumination angle:

    Active Puck

    Basic Specs

    Spec
    Description

    Power Button

    • Power on: Press down on the button for ~1 second to turn on the puck. It will illuminate the top LED in orange for a few seconds until it initializes.

    • Power off: Hold down the button for ~2 seconds

    • Battery status check: Press down on the button while the puck is powered on to illuminate the battery status LED.

    Bootloader: Pressing down on the button for longer than 3 seconds will set the puck at the bootloader state. At this state, both the top and bottom LED will turn orange, and the puck will not be operational. To exit out of this, you can just power off the puck and turn it back on.

    Status Indicator LEDs

    Three plainly visible status LEDs for indication of battery status, sync status, and charging status.

    1) Sync – (Bottom)

    The bottom LED indicates the sync status. When the puck is successfully synchronized with a base station, it will start receiving sync packets, and this bottom LED will start blinking green roughly at 10 Hz rate:

    • Blinking green: Sync packets are being received.

    • Red: The first sync packet has not been received yet. At this stage, the puck is waiting for the packet.

    • Continuous green: The first packet was received for initial synchronization but sync packet is no longer being received.

    2) Power – (Top-Left)

    • Normal: illuminates in green and blinks every 5 seconds. You can also press on the power button to check the battery.

    • Color indicator:

      • Green (Good charge) - battery sufficient

    3) Charging Status – (Top-Right)

    • Red: Charging / Idle

    • Green: Fully Charged

    • Yellow/orange: Bad battery. Stop using the puck and contact support.

    Active Puck in Motive

    When connected to the OptiTrack system, the properties for the Active puck and its associated Base Station are shown in the Devices Pane. Please see the page for more details.

    Please see the page for instructions on creating a , and the page for instruction on pairing the active tag to an asset.

    Active Puck Accessories

    Each Active Puck has four slots on the back where an accessory adaptor plate can be fitted into. These adapter plates can be purchased from our , and they provide the Active Puck various mounting options for attaching onto different types of objects.

    There are four different types of adapter plate accessories that can be fitted onto an Active Puck:

    • Adapter plate with a 1/4-20 mount

    • Adapter plate with a clip

    • Adapter plate with a 1" strap slot

    • Adapter plate with 22mm wristband socket.

    Mounting and Removing Adapter Plates

    Mounting

    To mount an adapter plate onto an Active Puck, simply insert the four T-shaped latches of the adapter plate into the four slots on the back of an Active puck. Once the latches have been fully inserted, slide the adapter plate towards the center of the puck until you hear a click.

    Removing

    Once an adapter plate is latched onto an Active Puck, a removal tool must be used to detach the adapter plate. To use the removal tool, insert the four hooks on the removal tool into the four slots on the adapter plate. Then use the attached removal tool to slide and pull the adapter plate out from the Active Puck.

    Adapter Plate CAD File

    If any of the four adapter plate accessories do not fit for the object you are tracking, you can also use the attached CAD file to modify and 3D print customized adapter plates.

    • Adapter Plate CAD file (STEP):

    Ethernet Cabling Requirements
    Cabling and Load Balancing

    With Diffuser: ±135°-Bare LED without diffuser: ±70°

    Yellow (getting low) - ~1 hour left
  • Red (extremely low) - ~20 minutes left until power is depleted

  • Puck Body Dimensions

    Dimensions without diffusers

    • Width: 96mm (~3.75”)

    • Length: 96mm (~3.75”)

    • Height: 20mm (~0.75”)

    Dimensions with diffusers

    • Width: 104mm (~4.10”)

    • Length: 104mm (~4.10”

    • Height: 20mm (~0.75”)

    Weight

    • 2.24 oz (64g)

    Attachment

    • Slots for (2) 7/8th inch velcro/elastic straps on the underside of the puck

    • ¼ - 20 camera mount style thread on bottom for other convenient mounting solutions

    Battery

    1200 mAh Lithium polymer battery

    • Expected life 10 hrs at nominal operating conditions (cameras operating at 180Hz, with 500 𝞵s exposure setting). Lower frame rates or exposure times can extend battery life.

    Charging

    • 5V micro USB power source required to charge

    • ~ 3hrs zero to full charge

    Devices Pane
    Builder pane
    rigid body asset
    IMU Sensor Fusion
    webstore
    246KB
    Puck Adapter Plate_20190319 (4).STEP
    Open
    Power button.
    Puck initializing.
    Powered on and connected to a Base Station.
    Three LEDs on the puck. This may be slightly different on different revisions.
    Connected to a base station. Bottom LED blinks in green indicating that it is actively communicating with the base station. If this LED lights up in continuous green, it means that the puck is no longer communicating with the base station after the initial connection.
    Not connected to a base station. Waiting for the first sync packet.
    Connected to a base station, but the battery is running low.
    Devices Pane with a Base Station and an Active Puck.
    Active Puck 1/4-20 Mount Adapter.
    Active Puck Clip Adapter.
    Active Puck Strap Adapter.
    Active Puck 22mm Wristband Adapter.
    Different types of adapter plates for various mounting options, and a removal tool for detaching the plates.
    Active Puck 1/4-20 Mount Adapter.

    BaseStation

    This page provides specifications for BaseStations and information about their use.

    The BaseStation is the active hardware component that links other active components to Motive. Using a radio frequency channel (RF channel) between 11-26, the BaseStation synchronizes OptiTrack cameras with Active Tags and Pucks. Once the BaseStation receives the signal from the active component, it sends that data to the Motive computer along the camera network. This allows Motive to recognize Active Pucks and Tags even with significant occlusion of the LED markers, as compared to passive markers.

    If you use Active Tags or Pucks, at least one BaseStation is required per tracking system.

    For larger volumes, the approximate range from BaseStation to Tags/Pucks is 100’.

    BaseStation Specifications

    BaseStation Load Capacity

    The number of IMUs that can attach to a BaseStation is determined by the system frame rate and the divisor applied to the BaseStation. The table below shows the IMU maximum for common frame rates with a divisor rate of 1, 2, and in some cases 3.

    FrameRate
    Divisor Rate 1
    Divisor Rate 2
    Divisor Rate 3

    As noted, the table does not include all possible frame rate and divisor combinations. If you are familiar with using Tera Term or , you can determine the maximum number of IMUs for any specific frame rate and divisor combination not shown on the table.

    1. Use PuTTy to change the divisor rate on the BaseStation.

    2. Connect an IMU puck to PuTTy.

    3. Attempt to set the ID of the puck to an unrealistically high value. This triggers a warning that includes the current number of slots available for the given frame rate.

    4. Set the IMU puck ID to the highest available slot for the frame rate and confirm that it appears in Motive.

    BaseStations have 16 radio frequency (RF) channels available for use (11-26). When adding more than one BaseStation to a system, the IMU count is simply the maximum number of IMUs multiplied by the number of BaseStations (up to 16). For example, in a system with 4 BaseStations running at 90Hz and a divisor rate of 3, the number of allowable IMUs would be 216 (54*4=216).

    Configure the BaseStation

    As shipped, BaseStations will connect to the OptiTrack system without additional configuration by the user. Some circumstances may require a configuration update, such as when adding new BaseStations to an existing system or when you wish to change the divisor rate.

    The BaseStation is configured outside of Motive, using one of the following programs:

    Please see the linked pages for more details on configuring the BaseStation.

    BaseStation LEDs

    Note: Behavior of the LEDs on the BaseStation is controlled by firmware and is subject to change.

    From Right to Left:

    • Communication Indicator LED: When the BaseStation is successfully sending data and communicating with the Active Pucks, the LED closest to the antenna will blink green. If this LED turns red, it indicates that the BaseStation failed to establish a connection with Motive.

    • Interference Indicator LED: The middle LED indicates if there are other signal-traffics on the respective radio channel and PAN ID that might be interfering with the active components. This LED should stay dark in order for the active marker system to work properly. If it flashes in red, consider switching both the channel and PAN ID on all of the active components.

    • Power Indicator LED: The LED located at the corner indicates power for the BaseStation. This LED may be disabled on BaseStations with the latest firmware, but on older BaseStations this LED may light up in red to indicate the device has power.

    BaseStations in Motive

    When connected to the OptiTrack system, the properties for any Base Station with firmware 2.x or greater and all associated active devices are shown in the Devices Pane. Please see the page for more details.

    This feature requires BaseStation firmware version 2.x or greater. BaseStations and tags with version 1.x firmware will not be visible in the Devices pane but will still work with the OptiTrack system.

    90

    16

    36

    54

    100

    14

    32

    49

    110

    13

    29

    44

    120

    11

    26

    40

    130

    10

    24

    140

    9

    22

    34

    150

    9

    20

    160

    8

    19

    30

    170

    7

    17

    180

    7

    16

    26

    190

    6

    15

    200

    6

    14

    23

    210

    5

    14

    220

    5

    13

    21

    230

    5

    12

    240

    4

    11

    18

    250

    4

    11

    60

    26

    54

    83

    70

    22

    47

    71

    80

    19

    39

    PuTTy
    Active Batch Programmer
    PuTTy
    Devices Pane
    LED Status Lights
    Devices Pane with a BaseStation and Active devices.

    62

    CinePuck

    This page provides specifications and additional information for the CinePuck.

    The CinePuck is designed specifically for Virtual Production or Broadcast studios. For more information on how to use the CinePuck for Virtual Production, please visit the Virtual Production section of this documentation.

    Active Markers

    LED Specifications

    The following specifications apply for active IR LEDs on the CinePuck:

    • 850 nm IR spectrum

    • 8 LEDs

    • Illuminations synchronized with camera exposures

    • Illumination angle: ±60°

    Basic Specs

    Spec
    Description

    BaseStation Load Capacity

    The number of devices with IMUs (such as CinePucks) that can attach to a BaseStation is determined by the system frame rate and the divisor applied to the BaseStation. The table below shows the IMU maximum for common frame rates with a divisor rate of 1, 2, and in some cases 3.

    FrameRate
    Divisor Rate 1
    Divisor Rate 2
    Divisor Rate 3

    As noted, the table does not include all possible frame rate and divisor combinations. If you are familiar with using Tera Term or , you can determine the maximum number of IMUs for any specific frame rate and divisor combination not shown on the table.

    1. Use PuTTy to change the divisor rate on the BaseStation.

    2. Connect an IMU puck to PuTTy.

    3. Attempt to set the ID of the puck to an unrealistically high value. This triggers a warning that includes the current number of slots available for the given frame rate.

    4. Set the IMU puck ID to the highest available slot for the frame rate and confirm that it appears in Motive.

    BaseStations have 16 radio frequency (RF) channels available for use (11-26). When adding more than one BaseStation to a system, the IMU count is simply the maximum number of IMUs multiplied by the number of BaseStations (up to 16). For example, in a system with 4 BaseStations running at 90Hz and a divisor rate of 3, the number of allowable IMUs would be 216 (54*4=216).

    CinePuck in Motive

    To use a CinePuck in Motive, it must first be an asset. Please see the page for instructions on creating a , and the page for instruction on pairing the IMU.

    Use the feature to automatically pair and align a CinePuck to its associated IMU. When auto-configured, Motive changes the name of the Rigid Body and its associated marker constraints to CinePuck_G###.

    To use a different naming convention, use the option instead.

    Once the CinePuck rigid body is created, it will be available in the . Select the CinePuck either in the Assets pane or the to display its properties in the .

    When connected to the OptiTrack system, the properties for the CinePuck IMU and its associated BaseStation are shown in the Devices Pane. Please see the page for more details.

    Watch the video below to see a demonstration of a CinePuck setup and calibration at the 4:20 mark. Please also see our for more details.

    Dynamic Range

    • 500 +/- °/sec

    90

    16

    36

    54

    100

    14

    32

    49

    110

    13

    29

    44

    120

    11

    26

    40

    130

    10

    24

    140

    9

    22

    34

    150

    9

    20

    160

    8

    19

    30

    170

    7

    17

    180

    7

    16

    26

    190

    6

    15

    200

    6

    14

    23

    210

    5

    14

    220

    5

    13

    21

    230

    5

    12

    240

    4

    11

    18

    250

    4

    11

    CinePuck Body Dimensions

    Dimensions

    • Width: 153.30mm (~6.04”)

    • Length: 127.68mm(~5.03”)

    • Height: 25.70(~1.01”)

    Weight

    • 11.58 oz (~328.29g)

    Attachment

    • x1 ARRI-Style Anti-Twist Mount w/ 3/8"-16 threads

    • x6 Standard Tripod Mounts w/ 1/4"-20 threads

    Battery

    2200mAh Lithium polymer battery

    Charging

    • 5V micro USB Type C

    • ~7.5 hours* of battery life (*Battery life varies depending on frame rate and exposure settings)

    • 5hrs zero to full charge

    IMU

    Dimensions

    • Width: 15mm

    • Length: 15mm

    • Height: 5.720mm

    Weight

    • < 1.75g

    60

    26

    54

    83

    70

    22

    47

    71

    80

    19

    39

    PuTTy
    Builder pane
    rigid body asset
    IMU Sensor Fusion
    Auto-Configure
    Manual Pair
    Assets pane
    3D Viewport
    Properties pane
    Devices Pane
    InCamera VFX page
    CinePuck in the Assets pane (left) and the Properties pane (right).
    Devices Pane with a CinePuck and Base Station.

    Gyroscope

    62