Timeline Pane

In Motive, the Timeline pane can be accessed under the View tab or by clicking Tb13.png icon on the main toolbar.

Live Mode


Timeline pane: Live Mode.
UI
Name
Description

LiveEdit.png

Live/Edit

Switches between Live mode and Edit mode. Live mode is used to recording or live-streaming the data. Edit mode is used for playbacks.

TakeName.png

Take Name

Sets the name of the next take to be recorded.

AgainButton.png

Again

Records a new version of the current take (incrementing take name with a “-N” suffix).

Counter.png

Counter

Displays the current timeline position in Hours:Minutes:Seconds:Milliseconds as well as in frames.

RecordButton.png

Record

Starts/Stops recording.

DelayControl.png

Delay

Sets a delay, in seconds, between pressing Record and starting the recording. This can be useful if the operator is also part of the scene, to allow the operator to get into place.

Timeline 2D3DJT.png

Data Types

Determines whether 3D marker and skeletal joint data from the real-time solve will be recorded in the take alongside 2D camera data.

circle-info

Tip: You can quickly switch between Live and Edit mode by using the "~" hotkey.

Device Scope

For Motive 1.10 and above, when external device(s) are integrated with Motive, live data from integrated devices as well as real-time reconstruction trajectories can be monitored from the Timeline pane. While in the Live mode, open the Editor to view the incoming data, this feature is supported only when external device is detected in Motive.

Live recorded data displaying over the Timeline.

Edit Mode


Timeline pane: Edit mode for playback.
UI
Name
Description

LiveEdit.png

Live/Edit

Sets the timeline window to either Live(Recording) mode or Edit(Playback) mode..

FirstFrame.png

First Frame

Sets the scrubber to the first frame of the take.

OneFrameBack.png

One Frame Back

Walks the scrubber one frame back from its current position.

PlayInReverse.png

Play in Reverse

Plays the current timeline in reverse.

PlayForward.png

Play

Plays the current timeline forward.

OneFrameForward.png

One Frame Forward

Walks the scrubber one frame forward from its current position.

LastFrame.PNG

Last Frame

Sets the scrubber to the first frame of the take.

StartEndFrame.png

Starting Frame/Ending Frame

Displays the Starting and Ending frame numbers in the timeline scrubber. Setting these will allow the scrubber timeline to be restricted to a smaller portion of the entire take, allowing for greater granularity in use for the scrubber.

Loop.png

Loop

Sets the timeline to loop after it has reached the end. Loop will return to the first frame after reaching the last and continue playing if it is playing forward, and will return to the last frame after reaching the first and continue playing if playing in reverse.

LockCursor.png

Lock Cursor

Locks the time cursor in the center of the timeline range during playback.

PlaybackSpeed.png

Playback Speed

Sets the speed of playback.

EditorButton.png

Editor

Opens the editor portion of the Playback window.

Timeline Editor Navigation

Icon
Name
Description

Combined View

Switches to the Combined View mode.

Timeline Channel.png

Channel View

Switches to the Channel View mode.

Timeline Tracks.png

Tracks View

Switches to the Tracks View mode.

Timeline X.png

Show X Channel

Toggle to show/hide X trajectories on selected markers.

Timeline Y.png

Show Y Channel

Toggle to show/hide Y trajectories on selected markers.

Timeline Z.png

Show Z Channel

Toggle to show/hide Z trajectories on selected markers.

Timeline DrawKeys.png

Draw Keys

Manual draw trajectory by clicking and dragging on a selected trajectory in the Editor.

Timeline Move.png

Move Selected Keys

Translates trajectories in selected frame region. Select a range and drag up and down on a trajectory.

Timeline Delete.png

Delete Selected Keys

Delete selected frame region.

Timeline Recenter.png

Recenter on frame

(selected range)

Zooms into selected frame region and centers the timeline accordingly

Timeline ZoomFit.png

Recenter on frame

Centers the timeline according to the current frame.

Timeline Autoscale.png

Autoscale Graph

Toggle to autoscale X/Y/Z graphs

Timeline EditTools.png

Show Edit Tools

Opens the Edit Tools pane for post-processing.

Select Marker(s) for Viewing/Editing

  • Click on a marker in the 3D Viewport or Marker Data List to set as the active marker in the Timeline. Control-click to select multiple markers, and shift-click to select a range of markers.

  • Double click on a marker from the Marker Data list to zoom to it in the 3D Viewport.

Change Active Frame or Select a Range of Frames

  • Left click and drag on the timeline graph to select an active range for zooming and looping during playback. (To loop playback within a selected range, you must first zoom in to that selected range.)

  • Left click and drag on the playback bar to scrub through frames.

  • Lock the cursor to follow the cursor along the timeline graph, when playing data back within a cropped range of frames.

Frame the Timeline

  • Press "F" to zoom to the selected range on the timeline.

  • Press "Shift + F" to frame the complete timeline.

  • Manually select a range by entering the beginning and ending frames in the text boxes.

  • Middle click and drag on the timeline graph to pan the framed range forward and backward.

Middle Mouse Zoom

Zoom/Scale

  • Right click and drag on the timeline graph to free-form zoom in and out. If Autoscale Graph is turned off, panning up and down will ajust vertical scaling for the X, Y, or Z channel.

  • Middle mouse-click and drag on the playback bar to select a range to zoom to, without changing your current selected range on the timeline graph:

Editor View Modes

Combined View

The Combined View provides X/Y/Z curves for each selected markers in a same plot.

Channel View

The Channel View provides X/Y/Z curves for each selected marker, providing verbose motion data that highlights gaps, spikes, or other types of noise in the data.

Tracks View

The Tracks View is a simplified view that can reveal gaps, marker swaps, and other basic labeling issues that can be quickly remedied by merging multiple marker trajectories together. You can select a specific group of markers from the drop down menu. When two markers are selected, labels can be merged by using Timeline MergeDown.png and Timeline MergeUp.png.

Selecting a marker group in Tracks View.
Tracks View

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